The articlegameplay, story, development, reception
Development
911 Operator was funded via a Kickstarter campaign which launched on July 21, 2016 with a goal of 9,110 Canadian dollars. The campaign ended successfully on August 20, 2016 with a total of $37,924 raised.
Reception
The PC version of 911 Operator holds a 68 on Metacritic, indicating mixed or average reviews. CD-Action was supportive of the educational elements of the game, such as learning about symptoms related to medical conditions, but criticized that there was "hardly any game in 911 Operator." Alec Meer of Rock, Paper, Shotgun wrote that the game was "definitely effective at creating tension" but became "increasingly one-note" after a few hours of play. New Game Network's Alex V.
also found that the game lacked substantial variety, noting that voice calls became repetitive and that the "game becomes a simple color-matching exercise" of sending appropriate personnel to the color-coded emergency icons. Overall, he found that 911 Operator had potential and a "winning formula" in its gameplay, but was ultimately limited by the lack of variety. 0/10, praising its gameplay and the options for various maps, but noting that the game eventually became repetitive. Game Grin's Nathan Saretzky also gave 911 Operator a 7/10 rating, concluding that it was a "wonderfully executed arcade game" that succeeded at being "simple and fun".
Legacy
A sequel to the game, 112 Operator, was released on Steam on April 23, 2020. It received a score of 71 on Metacritic, indicating mixed or average reviews.









