Ludography
62/100
Players50 ratings
75/100
Critics15 reviews
More scores
Metacritic47 critic reviews
75/100
Metacritic usersuser score
61/100
GameFAQsJust Right
2.91/5
Player reviews
74% positive11,490 reviews
Steam Deck
Unsupported
Runs on
Windows
Price
US$29.99

Where to get it

Absolver cover

2017 · Sloclap · Action role-playing · Adventure

Absolver

Timed PlayStation exclusive

Absolver is an online multiplayer combat RPG where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who have placed you here to determine your worth in joining their elite corps of Absolvers.

Released
2017
Platforms
LinuxPlayStation 4WindowsXbox OnemacOS
Genres
Action role-playingAdventureFightingIndieRole-playing
Developers
Sloclap
Publishers
Devolver Digital
Modes
Co-opMultiplayerSingle-player
Perspective
Third person
Themes
ActionFantasy
Engine
Unreal Engine 4
Country
France
Age ratings
GRAC ALLPEGI 12CERO BESRB TCLASS_IND 14ACB G
Languages
Chinese (Simplified), English, English (UK), French, German, Japanese, Polish, Portuguese (Brazil), Russian, Spanish (Spain)
Time to beat
5hmain story20hcompletionist
Composers
Austin Wintory

About

Absolver is a martial arts-themed action role-playing video game developed by Sloclap and published by Devolver Digital for PlayStation 4, Windows, and Xbox One. In the game, players control warrior characters who fight other players and computer-controlled characters across the fictional land of Adal to prove their worthiness of joining the Absolver peacekeepers. The game's story is focused on the human development of the characters as they fight to find their place in the collapsed empire. The character's fighting moves are customized in a "combat deck" of cards, with each card assigned to a move. Players earn cards, equipment, and weapons by progressing through the game.

Sloclap, a Parisian indie game developer composed of former Ubisoft Paris employees, began work on Absolver in May 2015. Their core game concept was to have fluid, dynamic movement, similar to dance. The game debuted a year later at the 2016 Electronic Entertainment Expo and was released in August 2017.

›Story

Absolver is a martial arts action role-playing game set in the fictional, fallen land of Adal. Players take on the role of a masked warrior called a Prospect, one of many wanderers seeking to prove their worth and earn a place among the peacekeeping order known as the Absolvers. Bound to a mask that suppresses hunger and fatigue, the Prospect roams the ruins of a collapsed empire, testing their skills against other fighters and honing their own personal combat style. The journey is as much about self-discovery and finding one's place in a broken world as it is about mastering the art of the fight.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Absolver is an action role-playing game based on martial arts fighting, featuring a seamless open world with shortcuts and free-roaming, and merging single, cooperative and competitive play in the same campaign, which is played from a third-person perspective. Players build custom combinations of strikes, parries, and feints to fight other players and computer-controlled characters. Players control warrior characters known as Prospects who travel the fictional land of Adal to fight other players and prove their worth to become one of the Absolver peacekeepers. Players progress through the game to unlock new armor and equipment, combat styles, and weapons, usually as "loot" dropped by defeated enemies.

The game has minor massively multiplayer online game elements, including the feature of fighting alongside other players on quests and of directly fighting other players in player versus player match-ups. Players can also spar with others to teach their characters skills.

Development

Sloclap, a Parisian indie game studio composed of former Ubisoft Paris employees, began to develop its first game in May 2015. The team had previously worked on games including Watch Dogs and the Tom Clancy's Ghost Recon series. They began with the idea that combat should be "fluid" and "dynamic", like a personal choreography. Sloclap expressed this core concept through three internal taglines in their development: "combat is a dance", "movement is your weapon", and "make a move".

Pierre Tarno, the game's creative director, liked how players could experiment with the combat deck to find a set that works best for them. Sloclap planned to closely monitor the game balance issues of creating overpowered move sets during online play, and planned to monitor this with playtesting. Absolver is built in the Unreal Engine 4 game engine. Absolver was first announced on May 26, 2016, and debuted at the June 2016 Electronic Entertainment Expo with Devolver Digital as its publisher.

Reception

Critics who previewed the game compared its gameplay to that of Dark Souls and Street Fighter. In particular, Sam Prell (GamesRadar) found the Souls games and Absolver to share difficult melee fights that emphasize stamina management, and seamless multiplayer that adds both allies and enemies. Critics also noted how the game's simple controls quickly became complex, credited in particular to the game's combat deck concept. Kris Graft (Gamasutra) wrote that the fighting game was "a promising start" and one of the most interesting he has played.

Absolver unexpectedly astonished Griffin McElroy (Polygon)—it was his "biggest surprise" of the 2016 Electronic Entertainment Expo. Sam Prell (GamesRadar) was also surprised by the depth of the combat system, and Andrew Tarantola (Engadget) noted the game's deviance from the traditional massively multiplayer online game for its lack of guns, and Brad Borque (Digital Trends) added that Absolver was quiet compared to other battle-focused games. Borque also complimented Absolver's palette and thought of its art style as a welcome break from the hyperrealism of recent games. Games journalists listed the game among the best in show at the 2016 Electronic Entertainment Expo where its other accolades included GamesRadar's "Best Indie Game of E3" and GamesBeat's "Killer App Killer" for "compelling and/or intuitive gameplay" in an Unreal Engine game.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 429 August 2017Worldwide · Europe 29 August 2017 · North America 29 August 2017
Windows29 August 2017Worldwide
Xbox One7 January 2019North America

Editions and related releases

Expansions
Absolver: Downfall
Built on it
Absolver: Downfall

Games like this

Collections5 collections

Platform libraries

Years

Description adapted from its source, CC BY-SA 4.0.