
1999 · Simon & Schuster · City-building · Real-time strategy
Alien Nations
3 completely different nations on one planet - will it work out? Control the blue Pimmons, the wild Amazons, or the insectoid Sajiki and create your kingdom on the planet Lukkat.
- Released
- 1999
- Platforms
- WindowsmacOS
- Genres
- City-buildingReal-time strategyStrategy
- Developers
- Simon & Schuster
- Publishers
- JoWooD Entertainment
- Series
- The Nations
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Country
- Austria
- Age ratings
- ESRB TUSK 6
- Languages
- English, French, German
- Entry
- #1 in The Nations
About
Alien Nations (German: Die Völker) is a real-time strategy video game developed by Neo Software and published by JoWooD Productions for Microsoft Windows in 1999. It was re-released on GOG.com in 2009. A sequel, The Nations, was published in 2001. Alien Nations was a commercial hit in the German market, and ultimately sold close to 1 million units worldwide.
Keywords
- aliens
- amazon
Media

The articlegameplay, story, development, reception
Gameplay
Alien Nations is a real-time strategy game based on building a nation and conquering others. The player may choose from 3 races – the Pimmons, the Amazons and the Sajkhi. In single-player mode, there are three gameplay modes: Introduction, Campaigns, and Never-ending Game.
Reception
Alien Nations was a commercial hit in the German market. Der Spiegel's Frank Patalong noted that it was one of the construction and management simulations that "dominated the German sales charts for years", alongside Anno 1602 and the Settlers series. In German-speaking countries, it sold 150,000 units after two months on shelves, according to the game's Russian publisher Snowball Studios. It was also a success in Russia, with sales of 80,000 units by April 2001. Alien Nations ultimately sold "just under a million copies" by 2016, reported Micharl Furtenbach of Red Bull.
Oleg Hazhinskiy of Game.EXE gave the game 4.1/5 and noted its strong similarities with The Settlers series. Among differences, he praised the marketing system, but also mentioned lacking combat.
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Collections3 collections
Regions
Genres
- City-building gamesList
- Real-time strategy gamesList of games
Description adapted from its source, CC BY-SA 4.0.

