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1981 · Konami · Arcade · Maze
Amidar
Atari console exclusive
Amidar is an arcade game programmed by Konami and published in 1981 by Stern. Its basic format is similar to that of Pac-Man: the player moves around a fixed rectilinear lattice, attempting to visit each location on the board while avoiding the enemies. When each spot has been visited, the player moves to the next level.
- Released
- 1981
- Platforms
- ArcadeAtari 2600BBC Microcomputer SystemNEC PC-6000 Series
- Genres
- ArcadeMazePuzzle
- Developers
- Konami
- Publishers
- Stern Electronics
- Perspective
- Third personBird view / Isometric
- Themes
- Action
- Country
- Japan
- Languages
- English
About
Amidar is a 1982 maze video game developed and published by Konami for arcades. It was released in North America by Stern. Parker Brothers published an Atari 2600 version in late 1982, and Casio released a port for the PV-1000 in 1983. Amidar was the first in the grid capture sub-genre of maze games and was highly cloned in arcades and for home systems.
The player moves around a fixed rectilinear lattice, changing the color of the lines, while avoiding enemies. Coloring all the lines around a rectangle fills it in. When all the rectangles have been filled, the player moves to the next level. There are two types of levels which alternate, with the player controlling a paint roller in one and a gorilla in the other.
Keywords
- maze
- abstract
- pig
- gorilla
Media
The articlegameplay, story, development, reception
Gameplay
As in Pac-Man, the player is opposed by enemies who kill on contact. The enemies gradually expand in number as the player progresses from one level to the next, and their speed also increases. On odd-numbered levels, the player controls an ape (in some versions labeled "Copier") and must collect coconuts while avoiding headhunters (labeled "Police" and "Thief"). On even-numbered levels, the player controls a paint roller (labeled "Rustler") and must paint over each spot of the board while avoiding pigs (labeled "Cattle" and "Thief"). Each level is followed by a short bonus stage.
Whenever a rectangular portion of the board is cleared (either by collecting all surrounding coconuts, or painting all surrounding edges), the rectangle is colored in; on the even levels, bonus points are awarded while on the odd levels, the player collects points for each coconut eaten. When the player clears all four corners of the board, he is briefly empowered to kill the enemies by touching them (just as when Pac-Man uses a "power pill"). Enemies killed in this way fall to the bottom of the screen and revitalise themselves after a few moments.
Legacy
Numerous clones and spins on Amidar have been written. Time Runner is an Amidar-like game for the TRS-80, Atari 8-bit computers, and C64. Kid Grid and Jeepers Creepers were published for the Atari 8-bit computers in 1982. Spiderdroid is a reskinning of the Atari 2600 version of Amidar published in 1987 by Froggo. Omidar was published by Profiteam/M&T for the C64 in 1987.
Rollo and the Brush Bros. is a clone of Amidar published by Windmill software in 1984 as a self-booting disk for the IBM PC. The player controls "Rollo" while attempting to paint the entire maze and avoiding the "Brush Brothers".
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Atari Flashback X Deluxe
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Collections1 collection
Platform libraries
- Atari 2600 gamesRetail game releases
Description adapted from its source, CC BY-SA 4.0.
