Ludography
Incredible Shrinking Sphere cover

1989 · Action · Arcade

Incredible Shrinking Sphere

1989 video game

Released
1989
Platforms
AmigaAmstrad CPCAtari STAtari ST/STECommodore 64Commodore C64/128/MAXZX Spectrum
Genres
ActionArcadePuzzle
Developers
—
Publishers
—
Perspective
Third personBird view / Isometric
Themes
Action
Country
United Kingdom

About

Incredible Shrinking Sphere is a 1989 video game developed by Foursfield and published by Electric Dreams Software for Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum

Keywords

  • maze
  • high score

The articlegameplay, story, development, reception

Gameplay

The game consists of eight levels, each divided into four maze sections. The player must direct the ball to the exit of the maze. Each maze has traps and assassin enemies. Assassins can be countered with collectable shields or ammo. Traps can be tackled by shrinking or enlarging the ball.

Story

On the planet Sangfalmadore, the player is recruited to the Sphere Training Corps. An earthquake has trapped the STC's Colonel Matt Ridley, leaving it up to the player to rescue him.

Development

Anna Ufnowska's inspiration for designing the game came from the intricate weaving of a pair of slippers. The project began in late February 1988 and took seven months to put together.

Reception

ACE magazine called Incredible Shrinking Sphere an impressive debut for Foursfield because of the realistic ball movement.

The Spanish magazine Microhobby gave the game the following scores: Originality: 80% Graphics: 80% Motion: 80% Sound: 80% Difficulty: 100% Addiction: 100%

Releases by platformdates and regions as published

PlatformReleasedRegions
Atari ST/STE31 December 1989Europe
Commodore C64/128/MAX31 December 1989Europe
ZX Spectrum31 December 1989Europe
Amstrad CPC31 December 1989Europe
Amiga31 December 1989Europe

Games like this

Collections3 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.