Ludography
88/100
Players13 ratings
80/100
Critics1 review
More scores
Metacritic11 critic reviews
72/100
Metacritic usersuser score
71/100
GameFAQsJust Right-Tough
3.49/5
Player reviews
81% positive289 reviews
Runs on
Windows
Price
Free

Where to get it

Anarchy Online cover

2001 · Funcom · Adventure · MMORPG

Anarchy Online

Anarchy Online (AO) is a science fiction themed massive multiplayer online roleplaying game (MMORPG) set almost 30,000 years into the future, in an age where common surgical implants and microscopic nano-bots can relieve most forms of human suffering or transform any normal being into a weapon of destructive force.

Released
27 June 2001
Platforms
Windows
Genres
AdventureMMORPGRole-playingScienceStrategy
Developers
Funcom
Publishers
Funcom
Modes
MultiplayerSingle-player
Themes
ActionFantasyScience fictionStealth
Country
Norway
Age ratings
ESRB TPEGI 12
Languages
English

About

Anarchy Online is a massively multiplayer online role-playing game (MMORPG) published and developed by Norwegian video game development company Funcom. Released in June 2001, the game was the first in the genre to include a science-fiction setting, dynamic quests, instancing, free trials, and in-game advertising. The game's ongoing storyline revolves around the fictional desert planet Rubi-Ka, wherein a valuable mineral known as Notum is found. Players assume the role of a new colonist to Rubi-Ka.

With no specific objective to win Anarchy Online, the player advances the game through the improvement of a character's skills over time. After more than 20 years, Anarchy Online has become one of the oldest surviving games in the genre.

›Story

On the planet of Rubi-Ka, a battle rages between the haves and have-nots in a time when the clans seek liberation from the all-powerful Omni-Tek corporation in the name of justice, voluntarily if possible; from the barrel of a gun if necessary. The leaders of both sides are desperately seeking a solution that can stop the violence ravaging the planet, against a backdrop of betrayal, military raids and conniving political games, cyborg assassins and modified humans.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Players assume the roles of new colonists to Rubi-Ka or the Shadowlands. The game world is occupied by human players and computer-controlled characters, both friendly and hostile. The game begins with the player creating a unique character, choosing its name, sex, height, weight, and facial features. Each character is also one of the four humanoid "breeds". The final choice is that of the character's profession, similar to the character classes of other role-playing games.

The game's multiplayer nature and "free-form" gameplay encourage creating personal networks, and cooperating and fighting with other players. Players interact with Anarchy Online's interface via a keyboard and mouse. The game's heads-up display consists of a series of windows, menus and buttons located on the periphery of the screen. Players communicate with each other by typing text in chat windows, and occasionally through emotive character animations.

Story

Fighting for military and political power on Rubi-Ka are the Omni-Tek corporation (who own a thousand-year lease to the planet), as well as separatist clans, terrorist groups, extraterrestrial life, and ancient civilizations. The narrative was developed to be played out as a series of virtual "role-play" events over the course of four years, influenced by the actions of those taking part in the game.

According to the game's back story, the Source is the "essence of [all] life" deep inside the planet, which created the first forms of life, who called themselves the Xan. They began as a small, perfect, immortal civilization, living in peace and harmony. The Xans' eventual discovery and research of the Source changed this. It led them to create powerful technology and a great civilization, but this made them greedy and arrogant.

Development

Preliminary development for Anarchy Online began in 1995 at Funcom's Oslo, Norway studios. Up until that point, the company had only developed offline video games for consoles, including the critically successful Speed Punks for the PlayStation. In a 2007 interview, former project leader Gaute Godager said Funcom's management wanted to put substantial resources into developing a new MMORPG; they believed the genre's user base would expand in the coming years. Unlike most other games in the genre, which had traditional role-playing fantasy themes, Anarchy Online featured a science-fiction theme.

The game would also feature a relatively large playable area, and graphics that were, at the time, more advanced than existing MMORPGs. Godager said he and many other developers saw the idea as "crazy", describing the project as "very ambitious". The project's team grew steadily between 1995 and 2001 to include at least 70 developers.

Reception

After the launch of Anarchy Online and the subsequent technical problems, Funcom issued a statement to reviewers asking them to hold back on a full review until the studio solved these problems. Some video game reviewers, such as Computer Games Magazine, published reviews anyway; others, such as GameSpy who described the game as "nearly unplayable", chose to wait one month before publishing a formal review. The troubled release has had a lasting effect on the game's reputation, and is nearly always mentioned in the generally positive reviews of later expansion packs as a juxtaposition.

While Anarchy Online's launch problems had a negative effect on initial critics, the game itself was generally reviewed favorably; it scored an average of 7.6 out of 10 from GameSpy, GameSpot, and IGN. GameSpy later described it as a promising game with some big technical flaws. IGN called it a "brilliant, engaging, profound MMORPG", but added it came with "atrocious" technical problems. PC Gamer magazine said that it "will be the next great MMORPG", but that the game needed "some serious work" before it would reach its potential; they would award the game with Best Massively Multiplayer Game the next year.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows27 June 2001North America · Europe 28 September 2001 · Worldwide 22 February 2017

Editions and related releases

Downloadable content
Anarchy Online: Rubi-Ka New Colonist BundleAnarchy Online: Access Level 200 Heckler Juices
Expansions
Anarchy Online: Notum WarsAnarchy Online: Alien InvasionAnarchy Online: ShadowlandsAnarchy Online: Lost EdenAnarchy Online: Legacy of the Xan

Games like this

Collections2 collections

Description adapted from its source, CC BY-SA 4.0.