

1983 · Costa Panayi · Arcade · Maze
Android Two
Placed in a maze, you only have a limited time span to destroy the enemy.
- Released
- 1983
- Platforms
- Amstrad CPCCommodore C64/128/MAXZX Spectrum
- Genres
- ArcadeMazeShoot 'em upShooter
- Developers
- Costa PanayiAackosoftVortex Software
- Publishers
- Vortex Software
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- ActionScience fiction
- Country
- United Kingdom
- Languages
- English
About
Android Two is a shoot 'em up maze video game written by Costa Panayi and published by Vortex Software in 1983 for the ZX Spectrum and in 1985 for the Amstrad CPC. It is the sequel to Android One: The Reactor Run, released earlier in 1983.
Media

The articlegameplay, story, development, reception
Gameplay
The aim of the game is to destroy five Millitoids – large worm-like creatures – which roam a white-walled maze. The maze is also filled with other enemies, landmines, trees and other features. The Millitoids are destroyed with three shots to the head. When all five are destroyed, the player moves onto the next of three mazes.
The maze is presented in a scrolling top-down view, using the same 3D effect Costa Panayi would later use in games like Tornado Low Level.
Reception
Sinclair User found the graphics to be an outstanding feature, the 3D effect being novel for an early ZX Spectrum game. CRASH awarded 90% and was also impressed with the graphics. The reviewer also commented on the design of the maze, which includes both open spaces and tight corridors, challenging difficulty and the overall polished feel. Comparisons with 3D Ant Attack were made.
Releases by platformdates and regions as published
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Collections2 collections
Platform libraries
Description adapted from its source, CC BY-SA 4.0.