Ludography
Android Two cover

1983 · Costa Panayi · Arcade · Maze

Android Two

Placed in a maze, you only have a limited time span to destroy the enemy.

Released
1983
Platforms
Amstrad CPCCommodore C64/128/MAXZX Spectrum
Genres
ArcadeMazeShoot 'em upShooter
Developers
Costa PanayiAackosoftVortex Software
Publishers
Vortex Software
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Country
United Kingdom
Languages
English

About

Android Two is a shoot 'em up maze video game written by Costa Panayi and published by Vortex Software in 1983 for the ZX Spectrum and in 1985 for the Amstrad CPC. It is the sequel to Android One: The Reactor Run, released earlier in 1983.

Media

Android Two screenshot 1

The articlegameplay, story, development, reception

Gameplay

The aim of the game is to destroy five Millitoids – large worm-like creatures – which roam a white-walled maze. The maze is also filled with other enemies, landmines, trees and other features. The Millitoids are destroyed with three shots to the head. When all five are destroyed, the player moves onto the next of three mazes.

The maze is presented in a scrolling top-down view, using the same 3D effect Costa Panayi would later use in games like Tornado Low Level.

Reception

Sinclair User found the graphics to be an outstanding feature, the 3D effect being novel for an early ZX Spectrum game. CRASH awarded 90% and was also impressed with the graphics. The reviewer also commented on the design of the maze, which includes both open spaces and tight corridors, challenging difficulty and the overall polished feel. Comparisons with 3D Ant Attack were made.

Releases by platformdates and regions as published

PlatformReleasedRegions
ZX Spectrum31 December 1983Europe
Commodore C64/128/MAX31 December 1984Europe
Amstrad CPC31 December 1985Europe

Games like this

Collections2 collections

Description adapted from its source, CC BY-SA 4.0.