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Ant Raid cover

2011 · Racing · Strategy

Ant Raid

Ant Raid is a Plants and Zombies-esque iOS game developed by Prank Ltd. and released July 6, 2011.

Released
6 July 2011
Platforms
iOS
Genres
RacingStrategy
Developers
—
Publishers
—
Modes
Single-player
Themes
Action

About

Ant Raid is a 2011 real-time strategy game developed by the Finnish indie studio Prank. It was released for iOS on July 6, 2011, and on Android in 2012. The game was well received.

Keywords

  • christmas
  • polygonal 3d
  • holiday themes

The articlegameplay, story, development, reception

Gameplay

Ant Raid has 104 levels: 60 story mode levels, 40 challenge mode levels, and four endless mode levels. The player must defend a base from enemies such as snails and giant bees by strategically managing squads of ants. Defeated enemies drop colored energy that provides temporary abilities: blue makes ants invulnerable, red makes ants faster, and combining both applies both effects at the same time. Green energy activates the "divine finger" effect, allowing the player to temporarily kill enemies directly by tapping the screen.

Reception

On Metacritic, the game has received "universal acclaim", based on eight critics.

Slide to Play praised Ant Raid's graphics, describing the game as having "terrific presentation, complete with detailed insects and beautifully rendered landscapes", and expressed that the game has "plenty of content and challenge" and called the 'divine finger' mechanic "absurdly fun".

Releases by platformdates and regions as published

PlatformReleasedRegions
iOSUnreleased

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.