Ludography
Arcaea cover

2017 · Lowiro · Arcade · Rhythm

Arcaea

Nintendo console exclusive

A three dimensional rhythm game released on iOS and Android devices.

Released
9 March 2017
Platforms
AndroidNintendo SwitchiOS
Genres
ArcadeRhythm
Developers
Lowiro
Publishers
—
Perspective
TextAuditory
Themes
Action
Engine
Cocos2d-x
Age ratings
PEGI 3GRAC 12+
Languages
Chinese (Simplified), Chinese (Traditional), English, Japanese, Korean
Time to beat
43800hcompletionist

About

Arcaea is a rhythm video game developed and published by the British company Lowiro (stylized in all lowercase), first released for iOS and Android devices in 2017, and ported to Nintendo Switch in 2021.

The game functions as a vertical scrolling rhythm game with an accompanying story displayed in visual novel format. The visual novel features illustrations covering the two main female heroines, Tairitsu lit. 'conflict' and Hikari lit. 'light'. It is also considered a three-dimensional music video game, whose mechanics allow for uniquely challenging gameplay.

›Story

In a world of white, and surrounded by “memory”, two girls awaken under glass-filled skies.

They find themselves in a colorless world full of memory, and with no memory of themselves. Each alone, they set out into places often beautiful, and just as often dangerous.

Arcaea’s story is interwoven throughout Main, Side, and Short stories which each focus on individual, playable characters. While separate, they all share the same space: the world of Arcaea. Their reactions to it, and its reactions to them, form an ever-shifting narrative of mystery, sorrow, and bliss. As they explore this heavenly place, follow their steps down paths of glass and grief

Keywords

  • anime
  • music and rhythm
  • rhythm game

Media

The articlegameplay, story, development, reception

Gameplay

The main gameplay of Arcaea uses three-dimensional chart lanes that are split into two parts: the top lane and the bottom lane. The bottom lane is divided into four and consists of two note types: floor notes and long notes. Floor notes are basic single-tap notes, and long notes require the player to hold them throughout their duration. The top lane has two different note types: arc notes that require the player to hold the note throughout its duration (arcs can vary in direction, including left, right, up, and down), and sky notes, which are floating single-tap notes.

The Nintendo Switch version has an alternative mode with Joy-Con controls. The note types used differ with the selected difficulty: Past, Present, Future, Eternal, or Beyond. The game also presents a difficulty scale from 1 to 12, including "+" variants. Each player has a Potential score that increases based on the user's best performances.

Development

Arcaea began as a single-developer project by Anton Prydatko, inspired by Japanese arcade rhythm games. Prydatko had a background in iOS development at Dischan Media and Rakuten before starting Lowiro in 2016. Despite being founded in the UK, the Lowiro team prominently includes illustrators and musicians in Japan, where the majority of its player base is from, as well as employees in the US and Singapore.

Arcaea includes a variety of music styles in its track library, such as Vocaloid and traditional Eastern music. Many of the musicians involved in Arcaea are Japanese indie or doujin composers. The game also includes songs from professional composers, such as Swedish musician Rasmus Faber. Prydatko stated that the team leaned into creating original songs since the original launch rather than only license from popular media, as was common in rhythm games, to "surprise" players.

Reception

Eric Ford of TouchArcade says that it has "an awesome art style combined with very upbeat songs and a nice twist to the traditional rhythm formula". But he also mentioned that some of the gameplay elements could make the game potentially difficult.

Digitally Downloaded's Mike S. praised the game's aesthetic and music, and described its character art as "impeccable", though not memorable compared to other rhythm games. He disliked the game's requirements for unlocking new songs, considering them to be inappropriate for the game's paid release on the Nintendo Switch.

Releases by platformdates and regions as published

PlatformReleasedRegions
iOS9 March 2017Worldwide
Android9 March 2017Worldwide

Editions and related releases

Ported as
Arcaea

Games like this

Collections3 collections

Years

Genres

Platform libraries

Description adapted from its source, CC BY-SA 4.0.