Ludography
Osu! cover

2007 · Dean Lewis Herbert · Arcade · Indie

Osu!

osu! is an open source rhythm game originally created by Australian developer Dean Herbert in 2007. Its gameplay is based on the Osu! Tatakae! Ouendan series and primarily involves clicking circles that appear on screen in time with music using a cursor or finger.

Released
16 September 2007
Platforms
AndroidLinuxWindowsiOSmacOS
Genres
ArcadeIndieRhythm
Developers
Dean Lewis HerbertThomas MüllerDan Balasescu
Publishers
—
Modes
MultiplayerSingle-player
Perspective
Auditory
Themes
Action
Country
Australia
Languages
Chinese (Simplified), Czech, Danish, Dutch, English, Finnish, French, German, Hungarian, Italian, Japanese, Korean and 11 more

About

osu! is an open source rhythm game originally created and self-published by Australian developer Dean Herbert as a freeware. It was released for Microsoft Windows on 16 September 2007, with later ports to macOS, Linux, Android and iOS.

The gameplay of osu! is based on the Osu! Tatakae! Ouendan series of rhythm games, which primarily involves clicking notes, which appear as circles, using a cursor or finger.

Keywords

  • anime
  • skill-based
  • freeware
  • custom soundtrack
  • high score
  • instant replay
  • free-to-play
  • comic book
  • music and rhythm
  • ranking system
  • mouse
  • downloadable content

Media

The articlegameplay, story, development, reception

Gameplay

osu! is a rhythm game with multiple distinct game modes.[1:38] If the player misses too many notes, they fail the song and must retry. In-game settings, called mods, can change gameplay in different ways — for example, by speeding up the song or increasing the size of circles. Songs are mapped to levels called beatmaps, and the same song can include multiple beatmaps of varying difficulties. Some beatmaps, including a tutorial, are bundled with a new installation of the game, but more can be downloaded from the game's website or directly from the game.

Beatmaps can be created and uploaded by all users, though only certain beatmaps are considered to be official game content, known as ranked maps. In order for a beatmap to become ranked, it must go through a specific ranking process. In the game's single-player mode, scores on beatmaps can be compared with other players, who are ranked on an online leaderboard. Scores are also measured using their performance points (abbreviated as pp), which account for various aspects of a player's skill and determines the player's rank on the overall player ranking. Users can add others as friends and chat in-game, and multiple multiplayer modes allow groups of people to play beatmaps either synchronously or asynchronously with each other.[0:58]

Development

osu! was created by Dean Herbert, an Australian developer known online as "peppy", as a computer version of Osu! Tatakae! Ouendan and Elite Beat Agents.

One of his goals was to create longevity through enabling users to craft their own beatmaps. , having made some during high school and university, but has said he did not think it would become his job. He began developing osu! while attending university and had a working build of the game after a few hours, which he shared with friends.

Reception

Jeuxvideo.com reviewed osu! favorably with 18/20 points in 2015; praising its simple gameplay and its expansive community, but complaining about a high skill floor and its unoriginal gamemodes, as well as the prevalence of Japanese music, which they felt was excessive. In 2010, MMOGames.com reviewer Daniel Ball said that while the game was similar to Elite Beat Agents, it was differentiated by its community's large library of high-quality community-made content and customization.

osu! has continued to gain popularity since its release, being widely shared on video and live streaming platforms like YouTube and TikTok. An artificial intelligence VTuber called Neuro-sama beat the top-ranked osu! player in 2022, mrekk, in a one-versus-one battle.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows16 September 2007Worldwide
macOSAlpha11 July 2018Worldwide
iOSAlpha1 January 2019Worldwide
AndroidAlpha25 September 2019Worldwide
LinuxAlpha21 February 2020Worldwide

Editions and related releases

Remade as
Osu!Lazer

Games like this

Collections5 collections

Platform libraries

Genres

Licensing

Description adapted from its source, CC BY-SA 4.0.