Ludography
70/100
Players46 ratings
73/100
Critics6 reviews
More scores
Metacritic26 critic reviews
75/100
Metacritic usersuser score
70/100
GameFAQsJust Right-Tough
3.63/5
Player reviews
82% positive11,022 reviews
Steam Deck
Verified
Runs on
Windows, Mac, Linux
Price
US$24.99

Where to get it

Armello cover

2015 · League of Geeks · Adventure · Board game

Armello

Timed PlayStation exclusive

Armello is a grand swashbuckling adventure that combines three styles of play; The deep tactics of card games with the rich strategy of table top board games, combined with a character role-playing system.

Released
1 September 2015
Platforms
AndroidLinuxNintendo SwitchPlayStation 4WindowsXbox OneiOSmacOS
Genres
AdventureBoard gameIndieQuizRole-playingSimulationStrategyTurn-based strategy
Developers
League of Geeks
Publishers
League of Geeks
Modes
MultiplayerSingle-player
Perspective
Bird view / IsometricSide view
Themes
Fantasy
Country
Australia
Age ratings
PEGI 7CLASS_IND 10GRAC 15+ACB PGUSK 6ESRB E10+CERO B
Languages
Chinese (Simplified), Chinese (Traditional), Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Portuguese (Portugal) and 2 more
Copies sold
1 million as of 2022-09-22
Time to beat
1.5hmain story33hwith extras59hcompletionist
Composers
Lisa Gerrard, Michael Allen

About

Armello is a 2015 digital role-playing strategy board game developed by League of Geeks. Announced as an iPad title in September 2012, the game has been in development since mid-2011, with music by composers Lisa Gerrard and Michael Allen. Between April and May 2014, a successful Kickstarter campaign was started to help fund a port to Microsoft Windows as well as stretch goals to bring the game to Android and Windows tablets. The game was chosen to receive additional support from governmental funding agencies Screen Australia and Film Victoria.

Set in a fantasy world with anthropomorphic animals, up to four players assume the role of a hero chosen among their clan to take part in a campaign to become the next king or queen. The game features turn-based board-game mechanics that revolve around the use of dice and cards that are drawn from a deck, with each player's actions influencing the outcome.

›Story

The game takes place in the "dark fairy tale" Kingdom of Armello, a world filled with anthropomorphic animals separated into numerous clans. When the current king becomes corrupted by a dark force called the Rot, representatives from these factions rise up to embark on a journey to become the new king or queen in his stead.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Armello is a digital simulation of a traditional fantasy tabletop role-playing game utilizing virtual dice and cards which allow the player to carry out specific actions. Up to four players assume the role of a Hero character that represents a specific animal clan, each with their own unique strengths, with the ultimate goal to storm the castle and become the new king or queen of the kingdom. The playing board area is divided into hexagon-shaped tiles that contain randomly generated features such as dungeons to explore, quests to complete, rival heroes to battle, or settlements to capture. As the game progresses, players can acquire currency to purchase additional abilities for their hero using a talent tree system specific to each character.

The game uses a turn-based system where players are allowed to perform actions such as equip items and purchase talents during another player's turn to reduce downtime. Cards and dice are used to directly interact with the game world, and form the basis for the game's combat system. Players use cards they draw from a deck to cast spells, recruit followers, heal wounds, or use items that grant special abilities. Cards may also be played as "Perils" which can be laid on specific tiles to act as traps for other heroes or used immediately in combat, and other cards may be used to forge temporary alliances. Armello also features a day/night cycle where certain heroes gain advantages based on the time of day, and certain groups of enemies only appear in either the darkness or light.

Story

The game takes place in the "dark fairy tale" Kingdom of Armello, a world filled with anthropomorphic animals separated into numerous clans. When the current king becomes corrupted by a dark force called the Rot, representatives from these factions rise up to embark on a journey to become the new king or queen in his stead. Although players can, in theory, immediately attack the King, they generally have better chances if they first undertake some quests, which involve travelling around the board and are each associated with a short narrative.

The base game includes 8 playable heroes, divided into 4 clans; Thane and River (wolf), Amber and Barnaby (rabbit), Mercurio and Zosha (rat), and Sana and Brun (bear). Additional heroes, including two more clans, were added in paid DLC expansions. A fully expanded game has 24 playable characters.

Development

Armello was announced in September 2012 as the debut title from Australian independent game studio League of Geeks, originally as an iPad-exclusive title to be released the following year before experiencing delays. The 15-person development includes four directors: Ty Carey, Trent Kusters, Blake Mizzi, and Jacek Tuschewski, whose total experience in the game industry includes 40 years and 50 released projects. Kusters stated that he was inspired to create the game after hearing about the success Greg Kasavin had in producing Bastion with such a small team. League of Geeks began work on the game after eight months of prototypes on paper, with an additional 18 months of work to arrive at the pre-alpha build. An early version of the game was showcased at the Game Developers Conference in April 2013, and later at the inaugural PAX Australia the following July.

In December 2011 and October 2013, League of Geeks received assistance funding from the state government of Victoria. At the 2012 Sydney Film Festival, it was announced that Armello was one of 14 projects chosen from a pool of 89 to receive additional support from the Australian federal government funding body Screen Australia.

Reception

According to Metacritic, Armello has received "generally favourable" reviews on Windows, Xbox One and Nintendo Switch and "mixed or average" reviews on PlayStation 4 and iOS. GameSpot awarded the game 8 out of 10, commenting that while it could use some "fine tuning", it remains "one of the best virtual board game experiences available." PlayStation LifeStyle also awarded the game 8 out of 10, saying "It's a well-balanced and good-looking experience that shows originality is still possible in a format that's centuries old." IGN was less positive, presenting it with a score of 5.6 out of 10, saying "Armello makes a great first impression, but it has a bad habit of making you feel like you're playing alone."

The game was nominated for the Excellence in Visual Art for the 2016 Independent Games Festival.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows22 January 2015Worldwide
macOS1 September 2015Worldwide
Android1 September 2015Worldwide
PlayStation 41 September 2015Worldwide
iOS1 September 2015Worldwide · Worldwide 30 March 2018
Linux1 September 2015Worldwide
Xbox One30 August 2016North America
Nintendo Switch27 September 2018North America

Editions and related releases

Included in
Armello: Deluxe Bundle
Downloadable content
Armello: The Dragon ClanArmello: Usurpers Hero PackArmello: The Bandit ClanArmello: Rivals Hero PackArmello: The Usurpers Hero

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Description adapted from its source, CC BY-SA 4.0.