Ludography
Assault Rigs cover

1996 · SCE Studio Liverpool · Action · Shooter

Assault Rigs

Timed PlayStation exclusive

Do you have what it takes to be the next World Net Champion?

Released
1 February 1996
Platforms
MS-DOSPlayStationSega SaturnWindows
Genres
ActionShooter
Developers
SCE Studio Liverpool
Publishers
—
Modes
MultiplayerSingle-player
Perspective
First personThird person
Themes
ActionScience fiction
Country
United Kingdom
Age ratings
ESRB E
Composers
Matt Furniss

About

Assault Rigs is a vehicular combat game developed and published by Psygnosis and released in 1996 for MS-DOS compatible operating systems and the PlayStation. It was released a year later for the Sega Saturn in Japan. The game takes place in the future, where real sport has been overtaken in favour of virtual sport, the most popular being Assault Rigs, a tank simulator set inside a 3D virtual environment.

The goal of the single-player game is to collect all of the gems in a level, while destroying or avoiding enemies, ultimately reaching the exit. There are 42 levels with ramps, elevators, skyways, trenches, movable blocks, and push rods. There are 20 weapon power-ups, viruses and Dolby Surround sound. The levels have 4 themes: VR, Industrial, Military, and War.

Media

The articlegameplay, story, development, reception

Gameplay

Players control their rig to collect all the gems and reach the end goal in each of the game's 42 levels. In the Saturn version, all of the levels were the same as the PlayStation and PC versions, but they were given different names. Along the way, players can collect various types of weapons from missiles to land mines. Throughout each level, players must contend with various enemies from turrets to enemy rigs.

Aerial enemies called "viruses" also attack the player's rig, while hazards like electric gates and mines dot each level. There are also mild puzzle-solving elements such as pushing blocks and building bridges.

Reception

GamePro gave the PlayStation version a mixed review. They criticized the oversensitive controls, lack of split screen multiplayer, background flicker, and inappropriate music, but praised the diverse gameplay, focus on problem-solving, and futuristic graphics, and concluded that "Noodling through Assault Rigs will be great fun for those who like a touch of thinking with their shooting." Maximum gave the game credit for its "increasingly complex level designs" and the diversion of the arena levels, but asserted that "This game, while sounding quite entertaining in theory, unfortunately has a variety of problems in practice", citing poor camera angles, glitching graphics, and an overly easy and linear progression. Both GamePro and Maximum compared the game favorably to Cyber Sled.

Next Generation's brief review deemed the game unexciting and scored it two out of five stars. Offering the game a score of 76/100, Scott Gehrs of Computer Game Review wrote, "I can't think of a better game to play when you've got some time to kill."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation31 January 1996North America · Japan 4 October 1996 · Europe 31 December 1996
MS-DOS31 December 1996North America
Sega Saturn11 September 1997Japan

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Collections3 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.