
- 69/100
- Players7 ratings

1990 · Hudson Soft · Puzzle
Atomic Punk
Nintendo exclusive
There are four modes of gameplay in Atomic Punk, including two single player modes and two multiplayer game modes.
- Released
- 31 August 1990
- Platforms
- Game Boy
- Genres
- Puzzle
- Developers
- Hudson Soft
- Publishers
- Hudson Soft
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Action
- Country
- Japan
- Languages
- English
- Composers
- Jun Chikuma, Yasuhiko Fukuda
About
Atomic Punk is a maze video game developed and published by Hudson Soft for the Game Boy in 1990 by Hudson Soft. Part of the Bomberman series, it was first released in Japan on August 31, 1990, then in North America in October 1991 and Europe in 1991.
There are three game modes in Atomic Punk. The first mode is a single-player campaign where the player controls the titular character, going on an adventure to save his people captured by an evil force. The second is a port of Bomberman (1985) on the Nintendo Entertainment System. The third is a multiplayer battle mode that requires the Game Link Cable accessory, pitting two players against each other.
Keywords
- blocks
- predecessor included
- game boy link cable support
Media

The articlegameplay, story, development, reception
Gameplay
Atomic Punk is a maze video game with a top-down perspective. It has three game modes: Game A, a single-player mode starring Atomic Punk; Game B, another single-player campaign featuring Bomberman; and Vs. Mode, a multiplayer content.
In the Game A mode, the player controls the eponymous character. In the manual of the North American version, Atomic Punk is a son of Bomberman, the protagonist of Bomberman (1985) on the Nintendo Entertainment System (NES). The two reside in the peaceful land of Atomica, which is invaded by the Nukies, radiation thieves trying to steal the energy from Atomica. While the Atomicans are imprisoned in the Nukies' nuclear factories, Atomic Punk embarks on an adventure to rescue his people and defeat the evil thieves. The Japanese and European versions do not provide any storyline for the campaign.
Development
Atomic Punk was developed and published by Hudson Soft for the Game Boy. Part of the Bomberman series, it was produced by a development team different from the ones behind the previous Bomberman games, being designed by Toshimasa Ebina, later joining the production crew of Ys IV: The Dawn of Ys, and Takahiro Haga, the director of Tengai Makyō III: Namida. The soundtrack was composed by Yasuhiko Fukuda.
Atomic Punk was first published in Japan on August 31, 1990. It was released in North America in October 1991 and Europe in 1991. Atomic Punk is known as Bomber Boy in Japan and Dynablaster in Europe. The multiplayer game mode requires two Game Boy consoles and the Game Link Cable accessory.
Reception
Atomic Punk received generally favorable reviews upon release. Several critics described it as a Game Boy version of Bomberman (1990) for the TurboGrafx-16.
Reviewers praised Atomic Punk for having multiple games in a single package. Total! claimed it had four games in one, referring to Game A, B, and two battle modes, and it was one of the best Game Boy games to date. GamePro said one could buy two games for the price of one.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Bomberman CollectionBomberman Selection4 in 1: Hudson
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Collections4 collections
Platform libraries
- Game Boy gamesList of games
- Multiplayer Game Boy gamesTwo-player games via the Game Link Cable › Action & Platforming
Series and characters
- Bomberman gamesPortable handheld games
Publishers
- Nintendo handheld gamesGame Boy
Description adapted from its source, CC BY-SA 4.0.