Ludography
BlaZeon cover

1992 · Arcade · Shoot 'em up

BlaZeon

Nintendo console exclusive

The player is set in control of The Garland TFF-01, a sub-standard space fighter ship that is only armed with a semi-auto or rapid fire laser gun known as the Beam Vulcan and the Tranquilander. Some enemy units can be captured and used in play; certain enemy robots, when shot by the player's Tranquilander, will morph into an outline of themselves. The player can then fly into the outline, and take on the form of the enemy robot, taking control of its weapons, agilities and special attacks.

Released
1992
Platforms
ArcadeSNES
Genres
ArcadeShoot 'em upShooter
Developers
—
Publishers
—
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
ActionScience fiction
Country
Japan
Age ratings
ESRB E
Languages
English

About

BlaZeon is a horizontally scrolling shoot 'em up arcade game released by Atlus in 1992 and was ported to the Super Nintendo Entertainment System in the same year. The game's most distinguishable feature is that players come equipped with a device that allows them to freeze and control certain robots.

Keywords

  • shoot 'em up
  • mech
  • boss fight
  • original soundtrack release
  • retroachievements

Media

The articlegameplay, story, development, reception

Gameplay

The player is set in control of The Garland TFF-01, a sub-standard space fighter ship that is only armed with a semi-auto or rapid fire laser gun known as the Beam Vulcan and the Tranquilander. Some enemy units can be captured and used in play; certain enemy robots, when shot by the player's Tranquilander, will morph into an outline of themselves. The player can then fly into the outline, and take on the form of the enemy robot, taking control of its weapons, abilities and special attacks.

There is also an addition to the boss battle scoring: similar to some shooters, players have the opportunity to increase their scores by beating the end level bosses within a certain time limit. Every time a boss battle is initiated, a timer will count down and once the boss is destroyed/killed before the timer reaches zero, then the time left will add to the player's end-level score; if the timer runs out, then the score at the end of the level will remain unaffected. Extends/1 Ups are awarded every 300,000 points.

Story

A united space force known as the Imperial Earth Army was launched past the Solar System. When the Imperial Earth Army returned, it came armed with large, living robots known as Bio-Cyborgs that it used to dominate and oppress the societies of Earth. Players assume the role of a rebel forces pilot who has launched a surprise attack against the oppressive Imperial Earth Army, armed with a recently developed weapon capable of controlling the Bio-Cyborgs.

Reception

In Japan, Game Machine listed BlaZeon in their June 1, 1992 issue as being the tenth most-popular arcade game for the previous two weeks. The Japanese publication Micom BASIC Magazine ranked the game eleventh in popularity in its July 1992 issue. AllGame's Brett Alan Weiss considered the possibility of controlling captured enemies original, but opined that the game was a mediocre and unremarkable shooter, due to its slow action and generic audiovisual presentation.

The Super NES version received generally unfavorable reception from critics, holding a rating of 42.25% based on four reviews according to review aggregator GameRankings. Electronic Gaming Monthly's four editors found the SNES version to be "a better than average shooter", noting its capture power-up mechanic.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade31 December 1992Worldwide
SNES31 December 1992Worldwide

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Description adapted from its source, CC BY-SA 4.0.