Ludography
79/100
Players45 ratings
77/100
Critics8 reviews
More scores
Metacritic14 critic reviews
79/100
Metacritic usersuser score
73/100
GameFAQsJust Right-Tough
3.14/5
Player reviews
88% positive1,338 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$16.99

Where to get it

Blazing Chrome cover

2019 · JoyMasher · Arcade · Indie

Blazing Chrome

Blazing Chrome is a classic co-op run 'n gun with an original arcade feel. Players can choose between Mavra, the badass human resistance, soldier or Doyle, the groovy rebel robot, to kick some metal ass.

Released
11 July 2019
Platforms
Nintendo SwitchPlayStation 4WindowsXbox One
Genres
ArcadeIndiePlatformerPost-apocalypticShooter
Developers
JoyMasher
Publishers
—
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
ActionScience fiction
Engine
GameMaker
Country
Brazil
Age ratings
ESRB TUSK 12PEGI 12CERO CGRAC 12+ACB M
Languages
Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Spain)
Time to beat
2hmain story3hwith extras7hcompletionist

About

Blazing Chrome is a run and gun video game developed by JoyMasher and published by The Arcade Crew. The game was released on July 11, 2019 for Windows, Nintendo Switch, PlayStation 4, and Xbox One. The game is set in the post-apocalyptic future of 21XX, following a war that nearly kills off the human race. A robot army rules the world, and attempt to destroy the remnants of humanity.

The game follows a resistance group who fights back against them. Players can control two different characters: Mavra, a human resistance soldier, and Doyle, a robot reprogrammed to fight for the resistance.

›Story

A side-scrolling run-and-gun in the tradition of Contra and Metal Slug, Blazing Chrome unfolds in the ravaged post-apocalyptic future of 21XX. A devastating war has nearly wiped out the human race, and in its aftermath a vast robot army has seized control of the world, hunting down and exterminating the scattered remnants of humanity. A determined resistance movement rises to fight back against the machine dominion and reclaim the planet for the living. Players take command of one of two resistance fighters: Mavra, a hardened human soldier, and Doyle, a combat robot reprogrammed to turn against its own kind and battle for the human cause. Armed with an arsenal of machine guns, grenade launchers, energy whips, and particle cannons, and aided by collectible support drones, the pair storm across enemy strongholds, hoverbike chases, and towering mechanical bosses in a desperate stand against annihilation.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Blazing Chrome is a side-scrolling run and gun with gameplay similar to Contra and Metal Slug. Players take on the role of resistance fighters Mavra and Doyle, fighting off robotic enemies across multiple levels. It can be played single-player or in a two-player local cooperative mode. There are six levels in total; four are already unlocked, and two have to be unlocked.

Players can run, jump, and dodge. There are four weapons in the game: a machine gun, a grenade launcher, an energy whip, and a particle cannon. Players are equipped with a machine gun at the start of each level and can pick up more weapons as they progress. Melee attacks are performed if a player attempts to shoot an enemy at close range.

Development

Blazing Chrome was developed by Brazilian game studio JoyMasher. After the first trailer for the game was released in March 2018, a game demo of Blazing Chrome was featured at PAX East 2018 held in April, showing off the game's mechanics. The Arcade Crew released a gameplay preview on June 28, showing two players riding hoverbikes and fighting enemies on a train. Blazing Chrome was released on July 11, 2019, for Windows, Nintendo Switch, PlayStation 4, and Xbox One, and later for Amazon Luna on November 19, 2020.

JoyMasher primarily took inspiration from the Metal Slug and Contra games. Developer Danilo Dias, a fan of the games, wanted to combine the mechanical bosses of Metal Slug and the "speed and frenetic style" of Contra. The game's backgrounds were influenced by Irem games such as GunForce II, being designed to look "ruined and extremely detailed".

Reception

Blazing Chrome received "generally favorable" reviews according to review aggregator Metacritic.

Alex Santa Maria of GameRevolution praised the game's challenge and presentation, but criticized the "unforgiving" difficulty curve and "outdated" control scheme. Nintendo Life's Ollie Reynolds agreed that the game's difficulty was "brutal", though he praised the gameplay, visuals, and "spectacular" boss battles.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 411 July 2019Worldwide
Nintendo Switch11 July 2019North America · Europe 11 July 2019
Xbox One11 July 2019North America · Worldwide 11 July 2019
Windows11 July 2019Worldwide

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Description adapted from its source, CC BY-SA 4.0.