
- 77/100
- Players26 ratings
- 85/100
- Critics2 reviews
More scores
- Metacritic12 critic reviews
- 86/100
- Metacritic usersuser score
- 77/100
- GameFAQsTough
- 3.08/5
- Player reviews
- 85% positive1,809 reviews
- Steam Deck
- Verified
- Runs on
- Windows
- Price
- US$24.99
Where to get it

2019 · Steel Mantis · Action · Arcade
Valfaris
Set in a far corner of space, Valfaris is a heavy metal infused 2D action-platformer and the next game from the team behind Unity Awards finalist, Slain: Back From Hell. Brutal combat. Deadly enemies. Stunning pixel art.
- Released
- 10 October 2019
- Platforms
- Nintendo SwitchPlayStation 4WindowsXbox OneXbox Series X/S
- Genres
- ActionArcadeIndiePlatformerShooter
- Developers
- Steel Mantis
- Publishers
- Big Sugar Games
- Modes
- Single-player
- Perspective
- Side view
- Themes
- ActionScience fictionHorror
- Country
- United States
- Age ratings
- ESRB TPEGI 18CERO D
- Languages
- Chinese (Simplified), Chinese (Traditional), English, Finnish, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Portuguese (Portugal) and 3 more
- Time to beat
- 7hmain story20hcompletionist
About
Valfaris is a 2D action platforming game developed by Steel Mantis and published by Big Sugar. The game was released for Windows and Nintendo Switch on October 10, 2019, and later for PlayStation 4 and Xbox One in November. Merge Games distributed the physical copies of the PlayStation 4 and Nintendo Switch versions in November 2019. Amazon Luna version arrived in December 2020. The game's soundtrack was composed by former Celtic Frost guitarist Curt Victor Bryant.
The game follows Therion, a warrior who returns to his home of Valfaris and finds out that it has devolved into chaos. He goes on a journey to figure out what happened to his home, destroy its demonic inhabitants, and kill his dad in the process.
›Story
"After mysteriously vanishing from galactic charts, the fortress of Valfaris has suddenly reappeared in the orbit of a dying sun. Once a self-contained paradise, the grandiose citadel now plays host to an ever-growing darkness.
Therion, a fearless and proud son of Valfaris, returns to his home to uncover the truth of its doomed fate and to challenge the arcane evil at its very heart."
Players say
Media
The articlegameplay, story, development, reception
Gameplay
In Valfaris, the player controls Therion, who is armed with a sword and a plasma pistol. The pistol can be fired in eight directions. Therion also has access to a heavy gun and a shield. Therion's energy meter is depleted when he uses the shield or the heavy gun.
The energy meter is replenished when Therion kills an enemy or loots a supply cache. Therion can use the shield to block incoming fire, but he cannot move while using it. If the shield is used at the correct time, it can send projectiles back towards enemies. Blood metal is used to upgrade Therion's weapons, making guns fire faster and giving swords longer reach.
Development
Valfaris was developed by Steel Mantis, an independent studio that previously developed Slain: Back from Hell. The game was first revealed through a trailer released during E3 2017 and was originally scheduled for release in 2018 for PlayStation 4, Xbox One, and PC. In 2018, a 30-minute gameplay trailer was released, showing off the game's weapons, saving system, and weapon upgrades. Valfaris was featured as part of the Indie Megabooth at PAX West 2018, and a game demo of Valfaris was shown at Gamescom.
A Nintendo Switch version of the game was also confirmed by video game publisher Digerati. Valfaris was featured at EGX 2018.
Reception
Valfaris received "generally favorable" reviews according to review aggregator Metacritic. It received a score of 31 out of 40 from Famitsu, based on individual reviews of 8, 8, 8, and 7.
Liam Croft from Push Square praised the game's platforming sections, weapon variety, and visuals. He called the boss fights "incredibly cool", but felt that the game's enemies respawned too quickly. Dom Reseigh-Lincoln from Nintendo Life liked the Valfaris extreme metal soundtrack and the visuals. He believed that the Resurrection Idols made saving the game easier. He also felt that enemies respawned too quickly, and thought that the game needed a dodge button.
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Collections6 collections
Platform libraries
Years
- Games released in 2019List › October–December
- Games released in 2019List › October–December
- Games released in 2023List › October–December
- Games released in 2024List › July–September
Description adapted from its source, CC BY-SA 4.0.
