Ludography
Bomberman Legends cover

1994 · Arcade

Bomberman Legends

Atari exclusive

Bomberman Legends, also known as Jaguar Bomberman, is an unreleased action-maze video game that was in development by Genetic Fantasia and planned to be published by Atari Corporation for the Atari Jaguar. It was going to be a unique entry in the Bomberman franchise, featuring its own dedicated single-player and multiplayer modes, with the latter having support for up to eight players by using two Team Tap adapters.

Released
1994
Platforms
Atari Jaguar
Genres
Arcade
Developers
—
Publishers
—
Perspective
Bird view / Isometric
Themes
Action
Country
United States
Languages
English

About

Bomberman Legends, also known as Jaguar Bomberman, is an unreleased action-maze video game that was in development by Genetic Fantasia and planned to be published by Atari Corporation for the Atari Jaguar. It was going to be a unique entry in the Bomberman franchise, featuring its own dedicated single-player and multiplayer modes, with the latter having support for up to eight players by using two Team Tap adapters.

The idea of creating a Bomberman title for the Jaguar was primarily hatched by Genetic Fantasia, which was a development company that was formed by Mike Mika, along with his colleagues to Atari Corp. during a behind-the-scenes meeting at Las Vegas in 1994, with the team looking at Super Bomberman 2 in order to replicate its gameplay mechanics on the system.

Media

Bomberman Legends screenshot 1

The articlegameplay, story, development, reception

Gameplay

Bomberman Legends is an action-maze game that plays very similarly like other games in the Bomberman franchise. There were going to be two gameplay modes: a single-player story mode, which took elements from titles of the series that were released at the time such as Super Bomberman and Bomberman '93, with plans to feature an extensive storyline and cutscenes, and a multiplayer mode which supports up to eight players by plugging two Team Tap multitaps into the console. Before starting a multiplayer match, players would have the choice to customize their Bomberman character with power-ups.

Development

According to Mike Mika, one of the original programmers for the project, him and his colleagues were still in college with their studies but they had aspirations of entering into the video game industry. In 1994, the group traveled to Las Vegas and formed a game development company to discuss with multiple console manufacturers at SCES '94 and obtain a development kit in order to begin working on titles for systems that were still active on the market, such as the Nintendo Entertainment System. The team approached to Atari Corporation and began discussing with Jeff Minter, known for his work in Tempest 2000 on the Jaguar, who recommended them to speak with Atari Corp. representative Normen Kowalewski, which in turn he told them to meet him behind the scenes at a hotel.

When the group arrived to the location, Atari had a Jaguar development setup along with a prototype of the Atari Jaguar CD add-on for demonstration purposes to third-party developers. Interested in acquiring a development kit for the system, the team spoke with company representatives in regards to the subject and reached an agreement, purchasing and receiving various hardware kits to program games for the system.

Releases by platformdates and regions as published

PlatformReleasedRegions
Atari JaguarUnreleased

Games like this

Collections2 collections

Series and characters

Development status

Description adapted from its source, CC BY-SA 4.0.