

1996 · Realtime Associates · Action · Platformer
Bug Too!
Sega console exclusive
Bug Too! was a third person platform/adventure game, and has lots of console-style play mechanics. The player can play as Bug and/or his 2 new sidekicks, Maggot Dog and Super Fly. The player goes through several new 3D worlds, all of which are parodies of movies. The player must defeat the themed villains through all of the environments to make Bug's homeland safe once again.
- Released
- 30 November 1996
- Platforms
- Sega SaturnWindows
- Genres
- ActionPlatformer
- Developers
- Realtime Associates
- Publishers
- —
- Modes
- MultiplayerSingle-player
- Perspective
- Third personSide view
- Themes
- Action
- Country
- United States
- Age ratings
- ESRB E
About
Bug Too! is a platform game developed by Realtime Associates and SegaSoft. , which was developed and published by Realtime Associates and Sega. It was first released for the Sega Saturn on December 6, 1996, in North America.
It was later ported to Windows devices on December 10 of the same year in both North America and PAL regions. Finally, it was released in PAL regions for the Sega Saturn on April 24, 1997. Players are given the option of choosing from Bug, Maggot Dog, or Super Fly, a trio of action movie stars, who must proceed through a series of levels across multiple zones, with a boss level at the end of each zone.
Keywords
- pre-rendered backgrounds
- pre-rendered graphics
- mascot platformer
Media
The articlegameplay, story, development, reception
Gameplay
Players can play as Bug, Maggot Dog, or Super Fly, all big-name action film stars, with the premise being that they were signed up to do a six-picture deal that they must complete all in one day. The player character must make his way through all the levels in each zone, with a boss level at the end of each zone. Bug Too! has 3D levels, which take the side-view and tweak it. Bug can walk sideways up vertical surfaces and even upside down.
Unlike the original Bug!, Bug Too! has a run button. The two-player mode allows players to alternate playing the game and compete for high scores.
Development
Bug Too! was developed by both Realtime Associates and SegaSoft, the former of which developed its predecessor, Bug!. When designing Bug Too!, the design team had to decide whether they wanted to build on the code of its predecessor or if they wanted to switch to using C compiler instead. They ultimately went with C compiler due to it being easier both to use and maintain. It was first revealed at E3 1996.
Reception
Bug Too! was met with mixed reviews. Critics were generally pleased with the series additions of the run ability and new characters, though some noted that there is little gameplay difference between them and Bug. However, while the graphics in general were praised, critics found the fixed side-view camera created frustrating problems with the gameplay, such as walls obstructing the player's view of Bug and difficulty judging distances when moving between the foreground and background.
The four reviewers of Electronic Gaming Monthly deemed it an overall fun title, though not a must-have. GamePro's Major Mike concluded, "Bug Too! meets the expectations of its predecessor and at times exceeds them. Fans of the first game will definitely want to check it out, and for all you newcomers, it's a great time to get bugged."
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Sega Screams: Volume 1
- Follows
- Bug!
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Description adapted from its source, CC BY-SA 4.0.
