Ludography
Castle Master cover

1990 · Incentive Software · Adventure · First-person shooter

Castle Master

Everything that made Castle Master great but bigger and better!

Released
1990
Platforms
AmigaAmstrad CPCAtari STAtari ST/STECommodore 64Commodore C64/128/MAXMS-DOSZX Spectrum
Genres
AdventureFirst-person shooterPuzzleRole-playing
Developers
Incentive Software
Publishers
Incentive Software
Modes
Single-player
Perspective
First person
Themes
Action
Engine
Freescape
Country
United Kingdom
Languages
English

About

Castle Master is a 1990 video game developed by Incentive Software and published by Domark. It was released for the ZX Spectrum, Commodore 64, Amstrad CPC, Amiga, Atari ST and IBM PC. A compilation was released also in 1990 that contained the original and the sequel, Castle Master II: The Crypt.

Keywords

  • 3d
  • castle
  • potion
  • ghoul
  • never released outside of bundles

Media

The articlegameplay, story, development, reception

Gameplay

Initially the player chooses between playing as the prince or princess. The character not chosen is then taken away by a dragon to Castle Eternity. (The location of keys and some other items differ slightly between the two characters.)

The game requires the player, through a first person view, to explore Castle Eternity. There are riddles on many of the castle walls, which give gameplay hints. There are also keys and pentacles hidden in various locations for the player to collect. Many rooms contain spirits which attack the player and reduce his or her health.

Development

Castle Master was built using the updated Freescape engine, which allowed solid, fully three-dimensional environments to be produced. The same engine (albeit updated for each game) had been used for Driller, Dark Side and Total Eclipse which had previously been released by Incentive Software. Castle Master marked the first release in a deal with Domark who marketed the game leaving Incentive free to concentrate on the development.

A sequel using the same engine, Castle Master II: The Crypt, was published together with Castle Master on a compilation exclusively for members of The Home Computer Club. The two games later featured on Domark's Virtual Worlds compilation in 1991 which also included Driller and Total Eclipse.

Reception

The game was ranked the 39th best game for the Amiga in Issue 0 of Amiga Power (May 1991). The budget re-release was reviewed by Linda Barker in Issue 17 (September 1992) receiving a 70% score. Jeux & Stratégie commented that the Freescape games were starting to lose originality and awarded the game a score of 7/10.

Releases by platformdates and regions as published

PlatformReleasedRegions
Amiga31 December 1990Worldwide
Commodore C64/128/MAXUnreleased
Amstrad CPCUnreleased
MS-DOSUnreleased

Games like this

Collections4 collections

Description adapted from its source, CC BY-SA 4.0.