Ludography
80/100
Players2 ratings
63/100
Critics4 reviews

Where to get it

Choplifter HD cover

2012 · inXile entertainment · Arcade · Shoot 'em up

Choplifter HD

In Choplifter HD, players take on the role of an up-and-coming rescue pilot asked to join the elite, international helicopter rescue team. Pilots will be trained to command a variety of helicopters deployed on 30 different missions. Pilots must bank, hover, touch-down and sometimes even shake zombies from their chopper during lift-off in order to make their rescue and complete their mission.

Released
10 January 2012
Platforms
AndroidLinuxOuyaPlayStation 3WindowsXbox 360
Genres
ArcadeShoot 'em upShooterSimulationStrategy
Developers
inXile entertainment
Publishers
Konami
Series
Choplifter
Modes
Single-player
Themes
Action
Engine
Unreal Engine 3
Country
United States
Age ratings
PEGI 16ESRB T
Languages
English, French, German, Italian, Spanish (Spain)
Entry
#4 in Choplifter

About

Choplifter HD is a 2012 scrolling shooter video game developed by inXile Entertainment. It is a 3D polygonal remake of the 1982 game Choplifter by Dan Gorlin, whom inXile hired as a design consultant for the remake. As in the original game, players fly missions in a helicopter, defeating enemies and rescuing people.

It was released for Windows, Xbox 360, and PlayStation 3. The game was later ported to Ouya and Android devices. Choplifter HD was praised for staying true to the original and retaining the gameplay the series was known for, but was criticized for its high level of difficulty.

Keywords

  • modern warfare
  • zombies
  • shoot 'em up
  • steam
  • achievements
  • hostages
  • pilot
  • digital distribution
  • playstation trophies
  • modern military
  • cameo appearance
  • retail games with steam activation

Media

The articlegameplay, story, development, reception

Gameplay

). The game retains the same basic objectives as the original Choplifter, including the classic side-scrolling gameplay, but now features 3D polygonal graphics. Choplifter HD offers three main campaigns and 30 different missions, along with a tutorial level. The player completes missions by piloting the helicopter into hostile territory while evading or destroying enemies and managing the helicopter's depleting fuel supply, which can be replenished either at the helicopter's home base or at fuel depots scattered throughout the level.

Missions typically involve picking up and dropping off various passengers. New features include passengers who can die and are associated with a timer, as well as zombie enemies. Levels now feature enemies in the foreground, which can only be defeated by facing them directly. Players can also unlock improved helicopters by collecting stars in each mission.

Development

The game was announced in March 2011 for release on PlayStation 3 (via the PlayStation Network) and Windows. An Xbox Live Arcade release was confirmed the following June. inXile founder Brian Fargo was a fan of the original Choplifter, having played the game on the Apple II. The original game's designer, Dan Gorlin, served as a design consultant for Choplifter HD, and Fargo credited Gorlin with contributions such as "connect(ing) the pilot to the rescued hostages in a meaningful way".

Originally slated for release in Fall 2011, the game was delayed to a winter release, with Konami signing on to publish the Xbox Live Arcade version.

Reception

Choplifter HD received "mixed or average reviews" on all platforms according to the review aggregation website Metacritic. Several reviewers, such as Destructoid's Maurice Tan and GameSpot's Sean Evans, praised the game for its faithfullness to the original game, but was criticized for its difficulty, particularly the relentless incoming fire from enemies, which Ryan Winterhalter of 1Up.com compared to that of a bullet hell shooter. While Evans opined that game's difficulty will deter players from playing further, Winterhalter called Choplifter HD "the ideal game for perfectionists with a flair for self-flagellation". Despite this, some reviewers felt that the difficulty enhanced the game's enjoyment, with Christian Donlan of Eurogamer calling it "pleasantly punishing" and Mitch Dyer of IGN commenting that "frustrations are rare in Choplifter HD because its constant concern is that you're having a good time".

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 310 January 2012North America
Linux11 January 2012Worldwide
Windows11 January 2012Worldwide
Xbox 36011 January 2012Worldwide
Ouya27 August 2013Worldwide
Android11 October 2013Worldwide

Editions and related releases

Downloadable content
Choplifter HD: Arrowhead Chopper

In the same series

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Collections4 collections

Description adapted from its source, CC BY-SA 4.0.