Ludography
Chuckie Egg 2 cover

1985 · Adventure · Arcade

Chuckie Egg 2

Chuckie Egg II is a sequel to platformer game Chuckie Egg, but is very different from the original game. Whereas the original game features eight levels of one screen each, this features many more screens arranged into a maze for you to explore.

Released
1985
Platforms
AmigaAmstrad CPCAtari ST/STECommodore 64Commodore C64/128/MAXZX Spectrum
Genres
AdventureArcadePlatformerPuzzle
Developers
—
Publishers
—
Series
Chuckie Egg
Modes
Single-player
Perspective
Side view
Themes
Action
Country
United Kingdom
Entry
#2 in Chuckie Egg

About

Chuckie Egg 2 is the sequel to 1983 video game Chuckie Egg. Released in 1985 and featuring the same lead character, Henhouse Harry, the game takes players beyond the single-screen format of the original into a large factory. Here, Harry has to assemble a toy-carrying chocolate egg from its constituent parts (sugar, milk and cocoa powder) and deliver it to the dispatch lorry. On completion the quest restarted, with more monsters and an alternative toy.

Keywords

  • chicken
  • moving platforms

Media

Chuckie Egg 2 screenshot 1

The articlegameplay, story, development, reception

Gameplay

The game features 120 screens arranged in 10x12 grid, beginning at the top of left. Some moving objects are fatal to touch, while others bounce Harry around the screen. The factory is divided into thematic sections. Milk is collected in an ice zone, cocoa in a purple zone in which most enemies are monkeys, sugar in an industrial blue zone and the toy in a brick zone that bears the most resemblance to the original game. The egg maker, which needs all ingredients and the toy to function, is located in a zone infamous for allowing Harry to fall to his death through the "slippery" pipes.

Several transitional zones exist between these task-centred areas, and due to the game's non-linear layout a number of these can be bypassed in any successful completion.

Development

Nigel Alderton, the author of the original Chuckie Egg, had been working on a Mr. Do!-style follow-up that never came to fruition. With Alderton's move to Ocean Software, A&F took development in a different direction.

To aid in their publicity, A&F organised a Chuckie Egg 2 competition, pitting contestants against each other in regional heats and a national final. Crash, a gaming magazine popular at the time, was tasked with adjudication. Prizes included silver and gold egglets and up to £500 cash. The winner of this contest is unknown.

Reception

Reviews at the time of its release were lukewarm.

In its issue 24 "Lookback at 1985", Crash magazine wrote:

Releases by platformdates and regions as published

PlatformReleasedRegions
ZX Spectrum1 February 1985Europe
Commodore C64/128/MAX31 December 1985Europe
Amstrad CPC31 December 1985Europe
Amiga31 December 1989Europe
Atari ST/STE31 December 1989Europe

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Description adapted from its source, CC BY-SA 4.0.