Ludography
CIMA: The Enemy cover

2003 · Neverland · Role-playing · Strategy

CIMA: The Enemy

Nintendo exclusive

For decades, the human race and the CIMA race have been in constant conflict with one another. As Ark J, your mission is to guard the gate between the two worlds, protect your appointed town, and ultimately, find peace. You'll progress through a nonlinear storyline while solving puzzles, exploring worlds, and battling enemies. The game includes a combat system that features both action and strategy elements. Another feature lets you activate non-playable characters to help you accomplish your goals.

Released
17 November 2003
Platforms
Game Boy Advance
Genres
Role-playingStrategy
Developers
Neverland
Publishers
Winning Entertainment Group
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Fantasy
Country
Japan
Age ratings
ESRB E

About

CIMA: The Enemy, known in Japan as Frontier Stories (フロンティア ストーリーズ, Furonteia Sutōrīzu), is a role-playing video game developed by Neverland for the Game Boy Advance. It was published in Japan by Marvelous Entertainment and in North America by Natsume Inc. It follows the story of Ark and Ivy, two aspiring Gate Guardians. It is their duty to protect the innocent from being captured by the CIMA, an alien race that feeds on human hope.

Media

CIMA: The Enemy screenshot 1

The articlegameplay, story, development, reception

Gameplay

In CIMA, the players must take a number of NPC characters, each with their own special abilities, out of the dungeons the CIMA have created to feed on human hope. CIMA build their dungeons on this principle: without an escape, humans lose hope. Therefore, they take their time to appear not as powerful as they could.

The game starts off with Gate Guardians Ark and Ivy in a train en route to the frontier, a land where people can start their life anew, but CIMA attack and suck the train into one of their worlds so they can feed on the humans.

Reception

The game received "average" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of one eight, one seven, and two eights for a total of 31 out of 40.

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy Advance17 November 2003Worldwide

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Description adapted from its source, CC BY-SA 4.0.