Ludography
79/100
Players24 ratings
More scores
GameFAQsTough
3.33/5
Player reviews
90% positive84 reviews
Runs on
Windows
Price
US$4.99

Where to get it

Constructor cover

1997 · System 3 · Business simulation · City-building

Constructor

PlayStation console exclusive

In a town where anything goes, you can’t rise to the top without taking a few others down. From dodgy deals to shifty tricks, do what you gotta do to go from small-time slumlord to filthy rich tycoon.

Released
3 October 1997
Platforms
MS-DOSPlayStationPlayStation 4PlayStation PortableWindowsmacOS
Genres
Business simulationCity-buildingReal-time strategySimulationStrategy
Developers
System 3
Publishers
—
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
Comedy
Country
United Kingdom
Age ratings
USK 12PEGI 16ESRB T
Languages
English, French, German, Portuguese (Portugal), Spanish (Spain)
Time to beat
10hmain story11hcompletionist

About

Constructor is a 1997 video game released originally for MS-DOS computers and later ported to the PlayStation and macOS It was developed by System 3 and published by Acclaim Entertainment.

In the game, packed with humorous undertones, the player controls a construction company in a map split between several estates, and must deal with other teams to win the game.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The player controls a construction company, and aim to drive the other players out of business. Using teams of workers and foremen, the player must build facilities to manufacture building materials (a sawmill, concrete works, etc.), in order to build houses (ranging from simple wooden cabins to large mansions) in which to house tenants who pay rent and thus fund the company, as well as producing new workers, tenants and other characters. Along the way, the player can build homes for undesirables such as gangsters and hippies, who work to undermine the enemy.

Development

Constructor's development was first revealed in a January 1991 issue of The One, where the player's role was described as "You play an architect on a planet subject to freak weather conditions. Like Jupiter it has a huge red spot which revolves every hundred years flattening everything in its path. While not being good news for most of the inhabitants of the planet it is very good news for you and your fellow architects ... From your sophisticated office console you control the planning and building of building of new properties and then attract the right sort of tenants to them." More information regarding Constructor was to be announced in the first quarter of 1992, but its development was delayed.

Fergus McGovern of Probe Entertainment said in 1997, "[Constructor] was a project that we'd been after for a long time, but it was originally with Warner. When they were going through some problems, we jumped in and snapped it up. We've been working on it ever since."

Releases by platformdates and regions as published

PlatformReleasedRegions
MS-DOS31 December 1997Worldwide
Windows31 January 2017Worldwide · Worldwide 28 April 2017
PlayStationUnreleased

Editions and related releases

Expanded editions
Constructor Plus
Ported as
Constructor
Built on it
ConstructorConstructor Plus

Games like this

Collections9 collections

Years

Genres

Description adapted from its source, CC BY-SA 4.0.