The articlegameplay, story, development, reception
Gameplay
Each level has two stages: the first sees the player try to use a catapult to fling penguins through a gap in the wall. Those that make it through are then brought into stage two, which has the player drop the penguins into an area filled with polar bears, the aim being to knock each of them out using the diving penguins. Polar bears are usually found hiding behind ice block structures, which penguins may have to break through with their bouncy bodies. Each penguin has a limited number of bounces.
The intro cutscene, much like the later Angry Birds', shows polar bears who have kidnapped and caged several penguins. Given player's performance, the number of beaten bears attain up to 3 stars in each mission, which can eventually unlock permanent upgrades, like fire rings which put penguins on flames to melt through ice, rubber penguins upgrade which gives two more bounces, or twins, triplets and quadruplets, which add up to the total number of catapultable penguins. At the end of each of three sections of the world is a boss fight against a bear with more health points than a usual one.
Reception
Crazy Penguin Catapult was received with generally positive reviews. An IGN review compliments the music and effects as "very well done" but notes that "music does loop quite a bit and may feel too repetitive to some players." Pocket Gamer considers the catapulting part "a bit weak", but the addition of the strategy mode to have bulked the game out as "attractive and pleasantly playable package". TheAPPera calls it "a quirky and addictive game involving throwing penguins off catapults and targeting angry polar bears.
Top off with the cute soundtrack and effects, and you get one insanely fun game!" Airgamer stated that "All animations are lovingly designed and look very funny."









