Ludography
89/100
Players108 ratings
81/100
Critics8 reviews
More scores
Metacritic13 critic reviews
86/100
Metacritic usersuser score
79/100
GameFAQsJust Right-Tough
4.1/5
Player reviews
91% positive16,489 reviews
Steam Deck
Playable
Runs on
Windows, Mac, Linux
Price
US$19.99

Where to get it

CrossCode cover

2015 · Radical Fish Games · Action role-playing · Action-adventure

CrossCode

A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.

Released
2015
Platforms
LinuxNintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/SmacOS
Genres
Action role-playingAction-adventureAdventureIndieIsekaiPuzzleRole-playingShooter
Developers
Radical Fish Games
Publishers
Deck13 InteractiveDangen EntertainmentInin Games
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Country
Germany
Age ratings
PEGI 12CLASS_IND 10CERO BESRB TUSK 12GRAC 12+ACB PG
Languages
Chinese (Simplified), Chinese (Traditional), English, German, Japanese, Korean
Time to beat
36hmain story79hcompletionist

About

CrossCode is a 2018 action role-playing game developed by Radical Fish Games and published by Deck13. Players control Lea, a player in a fictional MMORPG called CrossWorlds who wakes up with no memory and is unable to speak. Gameplay involves the player employing both ranged and melee shots to solve puzzles and defeat enemies, with differing elemental modes granting different powers used in combat and exploring.

The game's development began in 2011, and was later introduced as a crowdfunded project on Indiegogo. Following a three-year long early access beta phase, it was released for Linux, macOS, and Windows in September 2018, for PlayStation 4, Xbox One, and Nintendo Switch in July 2020, for Xbox Series X/S in November 2020, for Amazon Luna in November 2020, and for PlayStation 5 in June 2021. An expansion, A New Home, was released in February 2021. CrossCode received generally favorable reviews from critics, who praised its story, combat, and artstyle, but had mixed opinions on its puzzles.

›Story

A girl named Lea awakens aboard a cargo ship with no memory of her past. A man called Sergey Asimov tells her that the key to recovering her lost memories is to play CrossWorlds, a sprawling massively multiplayer online game. Almost as soon as she enters, Lea is set upon by a mysterious figure known as the Blue Avatar and is forced to flee deeper into the game's world. There she befriends a fellow player named Emilie, and together the two set out to explore CrossWorlds, eventually joining a guild called the First Scholars. As Lea ventures through the vast virtual realm and pieces together fragments of who she once was, she is drawn toward the unsettling secrets hidden behind both the game and her own forgotten identity.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

CrossCode is an action role-playing video game in which the player controls the character Lea from a two-dimensional top-down perspective. Players explore an overworld, where they can either engage in combat, or solve puzzles, which is sometimes required to progress. During combat and while solving puzzles, the player can instantaneously switch between different "elements", each granting Lea different puzzle-solving and attack abilities. As the game progresses, the player unlocks more elements by visiting different dungeons, each of which culminates in a boss fight. The game's options menu allows the player to customise the difficulty of both combat and puzzles.

The combat system involves attacking enemies in real-time using either a melee strike or a ranged ball launch that deals damage. Players can also dodge or block enemy counter-attacks. Attacking earns experience points and circuit points. Experience points increase the player's statistics, and circuit points can be spent on a "circuit board" that allows the player to choose between different ability bonuses.

Story

In CrossCode, players primarily control a silent protagonist named Lea as she plays a fictional massively multiplayer online role-playing game (MMORPG) known as CrossWorlds. It takes place in a physical environment on the moon Shadoon, where players control artificial "Avatars" that can regenerate at will and interact with in-game attacks and items.

The game begins with a young woman called Shizuka Sakai fighting her way to rescue her brother, but once she finds him, he dies in her arms from heart related injuries. Some time later, a girl called Lea awakens inside a cargo ship with no memories of her past and is informed by a man called Sergey Asimov that she must play CrossWorlds in order to regain her memories. Shortly after, Lea is attacked by a mysterious man known as the Blue Avatar, and is forced to escape into the gameplay area. Once reaching the game area, she befriends another player called Emilie and the two explore the game together, eventually joining the "First Scholars" guild.

Development

Development of the game was started in 2011 by German studio Radical Fish Games. In February 2015 it was introduced as an Indiegogo project, seeking €80 000 in crowdfunding alongside a web-based demo version, which is still accessible on the game's website. The game's early access version was released for Linux, macOS, and Windows on Steam later that year. Initially, the game was envisioned as having a 2016 release date, but development "just took much longer than expected", so it was delayed several times. Although it was initially intended as a crowdfunding reward, the Steam early access release allowed the developers to have a continuous source of income to keep working as needed, and employ player feedback to add more features and balance the game.

Due to the story's importance, the team worked first on gameplay elements, then on the game map, only adding narrative content once all other elements were completed. Around half of the story was delayed until the full release, to allow players to experience the gameplay during early access, since "people only play the story only once mostly". Crosscode's gameplay elements were based on a "lot of different inspirations". The ball-throwing mechanic was taken from Yoshi's Island, while questing and exploration was inspired by games such as the Xenoblade series.

Reception

CrossCode received "generally favorable reviews", according to review aggregator Metacritic. Fellow review aggregator OpenCritic assessed that the game received "mighty" approval, being recommended by 87% of critics. IGN Japan scored the game 9.5/10, labelling it a "masterpiece", and German outlet PC Games described it as a "huge, motivating adventure [that] bows with dignity to genre classics of the 16-bit era". Conversely, GameSpot reviewer David Wolinsky called it "overly ambitious and complicated", criticising the puzzles and navigation, but still praising the combat.

Reviewers largely praised the game's combat, with Wolinsky describing it as "deep and deceptively tactical". Writing for IGN Japan, Shohei Fujita appreciated the rewarding nature of its difficulty, stating that the player would cherish the wisdom gained after an intense boss battle. Nintendo Life reviewer Mitch Vogel enjoyed the game's circuit board system, stating that it "ensures that you feel empowered to play CrossCode the way you want to play it".

Releases by platformdates and regions as published

PlatformReleasedRegions
WindowsEarly Access16 May 2015Worldwide · Worldwide 20 September 2018
Linux20 September 2018Worldwide
macOS20 September 2018Worldwide
Nintendo Switch9 July 2020Worldwide · Europe 10 August 2020
PlayStation 49 July 2020Worldwide
Xbox One9 July 2020Worldwide
PlayStation 528 June 2021Australia · Europe 28 June 2021 · North America 29 June 2021

Editions and related releases

Included in
CrossCode: Deluxe Edition
Downloadable content
CrossCode: A New Home
Built on it
CrossCode: A New Home

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Description adapted from its source, CC BY-SA 4.0.