Ludography
62/100
Players99 ratings
69/100
Critics11 reviews
More scores
Metacritic24 critic reviews
71/100
Metacritic usersuser score
69/100
GameFAQsTough
3.67/5
Player reviews
90% positive14,334 reviews
Steam Deck
Playable
Runs on
Windows, Mac, Linux
Price
US$17.99

Where to get it

The Escapists cover

2014 · Adventure · Christma

The Escapists

All that stands between you and your freedom is a perfectly executed escape plan. The Escapists provides players the opportunity of experiencing a light-hearted insight into everyday prison life with the main objective being that of breaking out.

Released
20 August 2014
Platforms
AndroidLinuxNintendo SwitchPlayStation 4WindowsXbox 360Xbox OneiOSmacOS
Genres
AdventureChristmaIndiePuzzleRole-playingSimulationStrategyTactical
Developers
—
Publishers
Team17Xbox Game Studios
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionStealthComedySandbox
Country
United Kingdom
Age ratings
CERO BGRAC 12+ACB PGPEGI 7ESRB TUSK 12
Languages
English, French, German, Italian, Polish, Russian, Spanish (Spain)
Time to beat
19hmain story44hcompletionist

About

The Escapists is a strategy game developed by Mouldy Toof Studios and following a Steam Early Access release in 2014, was released in 2015 for Microsoft Windows, macOS, Linux, Xbox 360, Xbox One and PlayStation 4. It was released on iOS and Android in 2017. A Nintendo Switch version of the game containing all downloadable content was released in 2018. The game was launched on the Epic Games Store on 23 September 2021, with the weekly free game campaign of Epic Games. Players assume the role of an inmate and must escape from prisons of increasing difficulty.

Versions planned for the Nintendo Wii U, OUYA, Playstation Vita, Nintendo 3DS, and PlayStation 3 were cancelled before release.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

In The Escapists, the player, who assumes the role of a prisoner, must escape from six primary prisons that progress in difficulty. Each time a prison is escaped the next prison is unlocked. There are additional prisons released as downloadable content (DLC) which can be played in any order regardless of the player's progress. Outside of the main game, there is also the "Prison Editor" mode, which allows players to create their own prisons out of in-game assets that they can choose to publish online for other players to download.

In the beginning, the player selects their name and can choose the names of prisoners and guards if desired. Once the names are selected the game starts from day 1 waking up in the player character's cell. From here, the player is expected to attend daily routines, such as meals, work, exercise and showers, as to prevent guards from becoming suspicious. Skipping routines comes with manageable consequences, but all roll calls are mandatory and lockdowns will occur if the player character does not attend.

Development

The Escapists is the second game by Chris Davis' one man studio. Davis raised £7,131 for the game through Kickstarter in November 2013, this allowed him to commit full-time to game development for the first time in his career. Unlike his first title, Spud's Quest, Davis signed a publishing deal with Team17 to better market the game. Team17 contributed the tutorial and ported the game to Unity for Xbox One support.

The game was inspired by the 1984 video game Skool Daze, one of Davis's favourite titles. Davis limited the hint system and the tutorial to encourage experimentation by the players. He hoped that by allowing players to discover the solution themselves, they would feel a greater sense of achievement. For inspiration, Davis watched prison films and researched prison escapes.

Reception

The Escapists received generally positive reviews, with Windows and Xbox versions holding scores of 71 out of 100 and 74 out of 100 respectively on review aggregator website Metacritic.

Reviews highlighted the freedom in approach that the game allowed, and reviewers told stories of their break outs. GameSpot writer Cameron Woolsey described tunnelling his way out, Official Xbox Magazine (OXM) writer Andy Kelly, described hiding his ventilation system escape by crafting a fake papier-mâché vent cover, while X-One's Dom Peppiatt straightforwardly shivved a guard and stole his keys.

Legacy

The Escapists: The Walking Dead, also known as The Escapists: The Walking Dead Edition, is a standalone spin-off developed by Team17 released 2015–2016 for PC, PlayStation 4, and Xbox One. It merges the core gameplay of The Escapists with the characters, locations and theme of The Walking Dead comic books.

Another spin-off, The Survivalists, where the player has to survive on an abandoned island, was announced on 10 December 2019, as part of a Nintendo Indie World showcase and was released on October 9, 2020, for PC, Mac, Xbox One, PlayStation 4, Nintendo Switch, and iOS through Apple Arcade.

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox One13 February 2015North America · Worldwide 13 February 2015
Windows13 February 2015Worldwide
PlayStation 429 May 2015Europe · North America 2 June 2015
macOS21 October 2015Worldwide
Linux21 October 2015Worldwide
Xbox 36018 December 2015Worldwide
Android2 March 2017Worldwide
iOS2 March 2017Worldwide

Editions and related releases

Included in
The Escapists + The Escapists 2The Escapists & The Escapists: The Walking DeadThe Escapists: Supermax Edition
Downloadable content
The Escapists: Fhurst Peak Correctional FacilityThe Escapists: Escape TeamThe Escapists: Santa's SweatshopThe Escapists: Duct Tapes Are ForeverThe Escapists: Alcatraz
Followed by
The Escapists 2
Editions
The Escapists: Complete Edition

Games like this

Collections7 collections

Years

Description adapted from its source, CC BY-SA 4.0.