
- 62/100
- Players99 ratings
- 69/100
- Critics11 reviews
More scores
- Metacritic24 critic reviews
- 71/100
- Metacritic usersuser score
- 69/100
- GameFAQsTough
- 3.67/5
- Player reviews
- 90% positive14,334 reviews
- Steam Deck
- Playable
- Runs on
- Windows, Mac, Linux
- Price
- US$17.99
Where to get it

2014 · Adventure · Christma
The Escapists
All that stands between you and your freedom is a perfectly executed escape plan. The Escapists provides players the opportunity of experiencing a light-hearted insight into everyday prison life with the main objective being that of breaking out.
- Released
- 20 August 2014
- Platforms
- AndroidLinuxNintendo SwitchPlayStation 4WindowsXbox 360Xbox OneiOSmacOS
- Genres
- AdventureChristmaIndiePuzzleRole-playingSimulationStrategyTactical
- Developers
- —
- Publishers
- Team17Xbox Game Studios
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- ActionStealthComedySandbox
- Country
- United Kingdom
- Age ratings
- CERO BGRAC 12+ACB PGPEGI 7ESRB TUSK 12
- Languages
- English, French, German, Italian, Polish, Russian, Spanish (Spain)
- Time to beat
- 19hmain story44hcompletionist
About
The Escapists is a strategy game developed by Mouldy Toof Studios and following a Steam Early Access release in 2014, was released in 2015 for Microsoft Windows, macOS, Linux, Xbox 360, Xbox One and PlayStation 4. It was released on iOS and Android in 2017. A Nintendo Switch version of the game containing all downloadable content was released in 2018. The game was launched on the Epic Games Store on 23 September 2021, with the weekly free game campaign of Epic Games. Players assume the role of an inmate and must escape from prisons of increasing difficulty.
Versions planned for the Nintendo Wii U, OUYA, Playstation Vita, Nintendo 3DS, and PlayStation 3 were cancelled before release.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
In The Escapists, the player, who assumes the role of a prisoner, must escape from six primary prisons that progress in difficulty. Each time a prison is escaped the next prison is unlocked. There are additional prisons released as downloadable content (DLC) which can be played in any order regardless of the player's progress. Outside of the main game, there is also the "Prison Editor" mode, which allows players to create their own prisons out of in-game assets that they can choose to publish online for other players to download.
In the beginning, the player selects their name and can choose the names of prisoners and guards if desired. Once the names are selected the game starts from day 1 waking up in the player character's cell. From here, the player is expected to attend daily routines, such as meals, work, exercise and showers, as to prevent guards from becoming suspicious. Skipping routines comes with manageable consequences, but all roll calls are mandatory and lockdowns will occur if the player character does not attend.
Development
The Escapists is the second game by Chris Davis' one man studio. Davis raised £7,131 for the game through Kickstarter in November 2013, this allowed him to commit full-time to game development for the first time in his career. Unlike his first title, Spud's Quest, Davis signed a publishing deal with Team17 to better market the game. Team17 contributed the tutorial and ported the game to Unity for Xbox One support.
The game was inspired by the 1984 video game Skool Daze, one of Davis's favourite titles. Davis limited the hint system and the tutorial to encourage experimentation by the players. He hoped that by allowing players to discover the solution themselves, they would feel a greater sense of achievement. For inspiration, Davis watched prison films and researched prison escapes.
Reception
The Escapists received generally positive reviews, with Windows and Xbox versions holding scores of 71 out of 100 and 74 out of 100 respectively on review aggregator website Metacritic.
Reviews highlighted the freedom in approach that the game allowed, and reviewers told stories of their break outs. GameSpot writer Cameron Woolsey described tunnelling his way out, Official Xbox Magazine (OXM) writer Andy Kelly, described hiding his ventilation system escape by crafting a fake papier-mâché vent cover, while X-One's Dom Peppiatt straightforwardly shivved a guard and stole his keys.
Legacy
The Escapists: The Walking Dead, also known as The Escapists: The Walking Dead Edition, is a standalone spin-off developed by Team17 released 2015–2016 for PC, PlayStation 4, and Xbox One. It merges the core gameplay of The Escapists with the characters, locations and theme of The Walking Dead comic books.
Another spin-off, The Survivalists, where the player has to survive on an abandoned island, was announced on 10 December 2019, as part of a Nintendo Indie World showcase and was released on October 9, 2020, for PC, Mac, Xbox One, PlayStation 4, Nintendo Switch, and iOS through Apple Arcade.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- The Escapists + The Escapists 2The Escapists & The Escapists: The Walking DeadThe Escapists: Supermax Edition
- Downloadable content
- The Escapists: Fhurst Peak Correctional FacilityThe Escapists: Escape TeamThe Escapists: Santa's SweatshopThe Escapists: Duct Tapes Are ForeverThe Escapists: Alcatraz
- Followed by
- The Escapists 2
- Editions
- The Escapists: Complete Edition
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Collections7 collections
Platform libraries
- Xbox Live games on Windows 10Xbox Live Games on Windows 10 › List
- Xbox 360 games (A–L)
- Xbox One games (A–L)List
- PlayStation 4 games (A–L)List
- Nintendo Switch games (C–G)List
Years
- Games released in 2015List › January–March
- Games released in 2015List › April–June
- Games released in 2015List › July–September
- Games released in 2015List › October–December
- Games released in 2016List › January–March
Description adapted from its source, CC BY-SA 4.0.
