Ludography
83/100
Players1,269 ratings
86/100
Critics10 reviews
More scores
Metacritic51 critic reviews
85/100
Metacritic usersuser score
85/100
GameFAQsTough
4.04/5
Player reviews
96% positive110,797 reviews
Steam Deck
Verified
Runs on
Windows, Mac, Linux
Price
US$9.99

Where to get it

Hotline Miami cover

2012 · Dennaton Games · Action · Arcade

Hotline Miami

Timed PlayStation exclusive

A top-down slasher/shooter with unlockable gameplay-altering masks and weapons, featuring a neon-flavoured electronic aesthetic, in which a hitman receives anonymous calls ordering him to travel to certain residences and crime dens and massacre those within, as he stumbles through unreal visions and inconsistencies without any answers to how, why or who.

Released
23 October 2012
Platforms
AndroidLinuxNintendo SwitchPlayStation 3PlayStation 4PlayStation 5PlayStation VitaStadiaWindowsXbox OneXbox Series X/SmacOS
Genres
ActionArcadeIndieShooter
Developers
Dennaton Games
Publishers
Devolver Digital
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Action
Engine
GameMaker, PhyreEngine
Country
Sweden
Age ratings
USK 16CLASS_IND 16CERO DPEGI 16GRAC 19+ESRB MACB MA 15+
Languages
Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Portuguese (Portugal), Russian and 2 more
Time to beat
3hmain story5.5hwith extras12hcompletionist

About

Hotline Miami is a 2012 top-down shooter game developed by Dennaton Games and published by Devolver Digital. Set in Miami in 1989, the game follows an unnamed silent protagonist—dubbed Jacket by fans—as he commits massacres against the local Russian mafia. In each level, the player must defeat every enemy through any means necessary, with wearable animal masks providing the player with unique abilities. The plot follows Jacket as he slowly loses his grip on reality and is interrogated for his actions. It advocates a pacifist message by making the player feel regret for their in-game actions.

The game was developed over the course of nine months as the first commercial release of Dennaton Games, a duo composed of developers Jonatan Söderström and Dennis Wedin. Söderström programmed the game and wrote the narrative, while Wedin designed the graphics. Several artists contributed to the soundtrack, which combines many music genres, including electronic, techno, vaporwave, and synthwave. Hotline Miami was released in October 2012 for Windows, followed by versions for OS X, Linux, PlayStation 3, and PlayStation Vita in 2013, and a PlayStation 4 port in 2014.

›Story

Set in an alternative 1989 Miami, you will assume the role of a mysterious antihero on a murderous rampage against the shady underworld at the behest of voices on your answering machine. Soon you'll find yourself struggling to get a grip of what is going on and why you are prone to these acts of violence.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Hotline Miami is a top-down shooter game. It is set in Miami during the late 1980s, and is divided into nineteen "chapters". At the beginning of each chapter, the player character "Jacket" receives a message on his answering machine, instructing him to travel to a different part of Miami and kill all enemies at that location. The player is able to defeat their opponents through a variety of melee and ranged weapons, like crowbars and firearms.

The player can also knock out enemies with a door, use them as human shields, or kick them against a wall. If an enemy is not immediately killed in an attack, the player can perform a specialized attack to finish them off. Later stages have the player take control of a different character, known as the Biker, who can only use knives.

Story

In April 1989, Jacket receives a message on his answering machine and a package is delivered to his door containing a rooster mask. The package contains instructions advising Jacket to retrieve a briefcase from the Russian mafia at a metro station. After carrying out the mission, Jacket continues to receive messages instructing him to conduct more massacres. After each mission, he visits a store or restaurant where a man known as Beard meets him and gives him free items such as pizza, films, and alcoholic beverages.

During an assault on the estate of a film producer, Jacket rescues a girl and takes her to his apartment, nursing her back to good health and developing a romantic relationship with her. Afterward, he is visited by three masked personas: Richard, Rasmus, and Don Juan, who question him about his actions. These encounters continue throughout the game. In another assault on a phone company, Jacket finds everybody dead except the Biker, who is trying to access a computer, and the two fight to the death.

Development

Hotline Miami was developed by Dennaton Games, a duo composed of Swedish designer and programmer Jonatan Söderström and artist Dennis Wedin. Söderström had previously developed numerous freeware indie games, such as the puzzle game Tuning, which won the Nuovo Award at the Independent Games Festival in 2010. Many of his earlier projects were never completed. Among these was a top-down shooter called Super Carnage, where the goal was to kill as many people as possible. He began work on it in 2004 at the age of 18, but later abandoned it after facing difficulties with developing the AI.

Years later, Söderström met Wedin, a singer and keyboard player for the synthpunk band Fucking Werewolf Asso. The two collaborated in making a promotional game for the band, titled Keyboard Drumset Fucking Werewolf, as well as a separate project named Life/Death/Island. As the latter project became too much work for them to handle, it was abandoned. Following the project's failure, the two decided that their next project was going to be a commercial release.

Reception

Hotline Miami received generally positive reviews from critics. On review aggregator website Metacritic, it holds an aggregate score of 85 per cent based on 51 reviews for the PC version, 87 per cent based on 19 reviews for the PlayStation 3 version, and 85 per cent based on 27 reviews for the PlayStation Vita version.

Several reviewers praised the gameplay. Many found it enjoyable, considering it addictive despite frequent death. Polygon's Chris Plante considered it similar to playing a sport, stating that it compensated for being repetitive by allowing the player to restart quickly, and found it addictive. Graham Smith of PC Gamer wrote that the game was designed to "inspire a fever" and that "once you're hooked, it's easy to get carried away".

Legacy

Retrospective commentary has considered Hotline Miami to be one of the most influential indie games ever made, as well as one of the most critically and financially successful. Its success inspired many to become video game developers, contributing to a rise in indie game releases throughout the 2010s. Many of these games include similar themes, gameplay mechanics, or music to Hotline Miami. Games influenced by Hotline Miami continued to be made over a decade after its release, ranging from indie games to ones made by larger, big-budget studios like Naughty Dog's The Last of Us Part II (2020).

The soundtrack was also influential, helping popularize synthwave and leading to the mainstream success of the featured artists. The game contributed to the success of Devolver Digital, which has since become one of the most successful indie game publishers.

Releases by platformdates and regions as published

PlatformReleasedRegions
Linux23 October 2012Worldwide
macOS23 October 2012Worldwide
Windows23 October 2012Worldwide
PlayStation Vita25 June 2013North America · Europe 26 June 2013
PlayStation 325 June 2013North America · Europe 26 June 2013
PlayStation 419 August 2014North America · Europe 20 August 2014
Android30 March 2015Worldwide
Nintendo Switch19 August 2019Worldwide
Xbox One7 April 2020Worldwide
Stadia23 September 2020Worldwide
PlayStation 523 October 2023Worldwide
Xbox Series X/S23 October 2023North America

Editions and related releases

Included in
Hotline Miami CollectionHotline Miami: Collected Edition
Followed by
Hotline Miami 2: Wrong Number

Games like this

Collections14 collections

Years

Description adapted from its source, CC BY-SA 4.0.