Ludography
60/100
Critics3 reviews
71/100
Metacritic8 critic reviews
More scores
Metacritic usersuser score
68/100
GameFAQsJust Right
3.79/5
Player reviews
62% positive29 reviews
Runs on
Windows, Mac
Price
US$11.99

Where to get it

Never Stop Sneakin' cover

2017 · Humble Hearts · Shooter · Puzzle

Never Stop Sneakin'

Nintendo console exclusive

The Department of Sneakin' is the world's most elite stealth agency. Your mission: stop time-traveling master criminal Amadeus Guildenstern.

Released
14 December 2017
Platforms
Nintendo SwitchWindowsmacOS
Genres
ShooterPuzzleStrategyIndieArcade
Developers
Humble Hearts
Publishers
Humble Hearts
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionScience fictionStealthComedy
Age ratings
PEGI 7ESRB E10+
Languages
English
Time to beat
14hmain story15hcompletionist

About

Dust: An Elysian Tail is a 2012 action role-playing game developed by American independent designer Dean Dodrill studio Humble Hearts with support by Microsoft Game Studios Japan and published by Microsoft Studios. It was released for Xbox 360 through Xbox Live Arcade on August 15, 2012. It was subsequently ported by Humble Hearts for Windows on May 24, 2013, for Linux and OS X on December 17, 2013, and for PlayStation 4 in October 2014. A version for the Nintendo Switch was announced at E3 2018 and was released by Limited Run Games on September 10, 2018.

Dust takes place in a world populated by anthropomorphic animals, where the main character, Dust, comes upon a sentient sword, the Blade of Ahrah, and its guardian Fidget. Without memories of his past, Dust follows Fidget's advice and aids the population of the world against forces led by General Gaius. The game is an action-adventure game with Metroidvania-style exploration, requiring the player to gain power-ups to allow Dust to reach new areas. Combat is based on brawler-like mechanics, where Dust can use a combination of swordplay and magic from Fidget to defeat enemies. Dodrill compiled nearly all of the game's programming and assets himself, relying only on external help for voice acting, narrative, and the game's soundtrack.

›Story

Can you believe it? That madman, Amadeus Guildenstern, just traveled through time and kidnapped all the U.S. Presidents!

Yes, all of them! Even the bad ones!

If you're going to fix history, you'll need the help of the world's most elite stealth operatives: The Department of Sneakin'.

Infiltrate the enemy base, avoid their patrols, and hack their systems to gain valuable intel. Build your Sneakin' HQ, and figure out how to stop Guildenstern's time-traveling scheme!

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Dust takes place in the fictional world of Falana, inhabited by anthropomorphic animals. Gameplay is presented on a 2D side-scrolling plane. The player controls the titular main character, Dust (Lucien Dodge), as he tries to remember his past. Dust wields a sentient sword, the Blade of Ahrah (Edward Bosco), as his main weapon.

Fidget (Kimlinh Tran), the sword's guardian, acts as a companion for Dust and can use magical attacks (such as spitting on monsters) As the player travels the world, they can acquire power-ups that alter gameplay, such as the ability to double jump or climb to previously unreachable areas or flying like a tornado. Incorporating elements of role-playing video games, Dust can gain experience points by defeating enemies, and in turn may level up. These can be used to raise various attributes, such as health, strength, defense or magic. Non-player characters can be interacted with throughout the game's world to sell items or receive quests.

Story

The game begins with Dust (Dodge) awakening in a forest meadow, approached by a floating, sentient sword known as the Blade of Ahrah (Bosco). Dust is joined by Fidget (Tran), a small flying creature called a Nimbat, who is the sword's guardian, and sets out for a small town in search of answers.

Upon arriving in Aurora, the group find the town overrun with monsters. The mayor of the town asks Dust for his help, and he tracks down the leader of the enemies, Fuse (voiced by Edwyn Tiong). Just before he dies, Fuse reveals himself to be a Moonblood, creatures who are victims of a genocide perpetrated by General Gaius (voiced by River Kanoff). Fuse also tells Dust that he played a role in the war at some point.

Development

Aside from voice acting, soundtrack, and parts of the story, Dust was designed and programmed entirely by Dodrill. A self-taught illustrator and animator, he had previously done artwork and cinematics on Epic Games' Jazz Jackrabbit 2, and was in the process of creating an independent animated game, Elysian Tail. He assumed it would take three months to complete the game; it actually took over three-and-a-half years. He originally envisioned the game as an 8-bit-style platformer, similar to earlier entries in the Castlevania series. Inspirations for the final game came from such titles as Metroid, Golden Axe, and Ys I & II, which Dodrill cites as his favorite games.

The game was originally targeted for the Xbox 360 Indie Games channel, but upon winning the 2009 Microsoft Dream.Build.Play Challenge, it was awarded a contract for an Xbox Live Arcade release. Dust: An Elysian Tail was originally expected to be released in late 2011, but was later delayed until summer 2012. A version for the PlayStation 4, with 1080p support, was released on October 7, 2014.

Reception

Dust: An Elysian Tail received generally positive reviews from critics. Review aggregator website Metacritic provides a score of 83 out of 100 from 59 critics for the Xbox 360 version, 85 out of 100 from 7 critics for the PC version, 91 out of 100 from 4 critics for the iPhone/ iPad version, 79 out of 100 from 5 critics for the PlayStation 4 version and 84 out of 100 from 6 critics for the Nintendo Switch version.

Official Xbox Magazine gave the game 9.5 out of 10, praising the detailed environments and animations and also approving of the combat system.

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo Switch14 December 2017North America · Europe 8 January 2018
macOS25 February 2018North America · Worldwide 25 February 2018
Windows25 February 2018Worldwide · North America 25 February 2018

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Description adapted from its source, CC BY-SA 4.0.