Ludography
Crystalis cover

1990 · SNK · Action role-playing · Action-adventure

Crystalis

Nintendo exclusive

You must save the world from evil magic by finding the four powerful swords that form Crystalis.

Released
1990
Platforms
Game Boy ColorNES
Genres
Action role-playingAction-adventureAdventurePost-apocalypticRole-playing
Developers
SNK
Publishers
SNK
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionFantasyDrama
Country
JapanUnited States
Age ratings
CLASS_IND LESRB E
Languages
English, Japanese
Time to beat
12hwith extras

About

Crystalis is a 1990 action role-playing video game developed and published by SNK for the Nintendo Entertainment System. A port for the Game Boy Color developed by Nintendo Software Technology and published by Nintendo was released in 2000.

The game begins with a young magician awakening from the cryogenic sleep he was placed in by the villains of the Great War before nuclear war rained down in the year 1997. Even though he is unable to recall his name or who he was, he exits the Mezame Shrine and discovers that he may be the key to save this world from destruction. Aided by four wise sages and a mysterious woman, he rises up against the tyrannical Draygonian Empire to ensure that humanity ultimately does not repeat the Great War.

›Story

In the year 199X, mankind collapsed civilization by its own hand.

To atone for their mistake, people built a tower high in the sky. They hoped that their hearts would not be ruled by demons again.

One hundred years later, the earth is ruled by monsters, and the people are living in fear, but they are still living together, dreaming of the return of peace.

The basis for this hope is the legend of a savior that has been passed down from generation to generation.

Keywords

  • ghosts
  • post-apocalyptic
  • wizards
  • vampire
  • magic
  • 2d
  • death
  • dolphin
  • flight
  • apocalypse
  • undead
  • sailing

Media

The articlegameplay, story, development, reception

Gameplay

Crystalis is an action role-playing game. The world is presented in a top-down perspective so the player character can be moved in eight directions using the control pad. One action button is used for attacking with a sword while the second is mapped to either an equipped magical power or an item from the player's inventory. The start and select buttons bring up the status screen and the inventory menu, respectively.

In addition, the player can equip various suits of armor and shields. Defeating monsters allows the player to gain experience points which increases his level thus boosting his health, defense, and attack strength.

Story

Crystalis takes place in a post-apocalyptic world, in 2097, one hundred years after "1997, October 1, The END DAY", when a global thermonuclear war began that reverted civilization to a primitive, medieval existence populated with fierce mutated creatures. Science and advanced technology have been abandoned, with the survivors deciding to study the ways of magic. The survivors of the destruction built a floating "Tower" to prevent any future cataclysms, as its occupants would have the power to govern the world, due to the Tower's weapons systems. A man known as Draygon, however, revived the forbidden ways of science and combined them with magic. With these skills, he controls the world's last remaining military power and seeks to conquer what is left of the planet by attempting to enter the Tower.

The protagonist awakens with no memory, but, guided by four wise sages, gradually learns that the world is sinking into turmoil, due to the Draygonia Empire's destructive influence. Entrusted with the Sword of Wind, he seeks to aid Mesia, another survivor from his time, and to combine the four elemental Swords of Wind, Fire, Water, and Thunder into the legendary sword, Crystalis. Together, they must defeat Draygon before he uses the Tower to achieve his evil ambitions.

Development

Two of the characters from Crystalis are subtle nods to earlier SNK characters who later became part of The King of Fighters series; the latter two sages, Kensu and Asina, are based on Kensou Sie and Athena Asamiya from the Psycho Soldier arcade game. In The King of Fighters series, Kensou is well known for his obsession with Athena, a quality demonstrated even in Crystalis.

Reception

The original NES version of Crystalis was praised for its advanced graphics, high quality soundtrack, and elaborate plot. For their review of the Nintendo Switch emulated port of Crystalis in the SNK 40th Anniversary Collection, Switch RPG noted that "Crystalis features one of the best soundtracks from the NES era". Critics remarked that the story and art design seemed to draw heavily from the Hayao Miyazaki anime film Nausicaä of the Valley of the Wind. The main criticism of the game was its repetitive gameplay, as many enemies can be overcome by continuous rapid pressing of one button.

The reviewer "Pocket Squirrel" also mentioned flawed collision detection in his review for RPGFan. IGN ranked Crystalis #42 on its list of the Top 100 NES Games.

Releases by platformdates and regions as published

PlatformReleasedRegions
NES13 April 1990Japan · North America 1 July 1990

Editions and related releases

Included in
SNK 40th Anniversary Collection
Ported as
Crystalis
Built on it
Crystalis

Games like this

Collections6 collections

Platform libraries

Publishers

Years

Description adapted from its source, CC BY-SA 4.0.