Ludography
68/100
Players8 ratings
88/100
Critics6 reviews

Where to get it

Dance Central 2 cover

2011 · Harmonix Music Systems · Arcade · Rhythm

Dance Central 2

Xbox exclusive

The core gameplay in Dance Central 2 is mostly identical to the original Dance Central. Players perform given dance moves, which are tracked by the Kinect. The more accurately the player performs the move, the more points he/she scores. Higher difficulties increase move complexity, and the margin for error is reduced.

Released
21 October 2011
Platforms
Xbox 360
Genres
ArcadeRhythm
Developers
Harmonix Music Systems
Publishers
Xbox Game Studios
Series
Dance Central
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
Party
Country
United States
Age ratings
ESRB TCERO ACLASS_IND L

About

Dance Central 2 is a 2011 rhythm game developed by Harmonix and published by Microsoft Studios for the Xbox 360 Kinect. It is the sequel to Dance Central (2010) and the second installment in the Dance Central series. It was released on October 21, 2011, in PAL regions and on October 25 in North America.

A sequel to the game, titled Dance Central 3, was released for the Xbox 360 Kinect in October 2012.

Keywords

  • achievements
  • dancing
  • sequel
  • high score
  • music and rhythm
  • box art - real photos
  • platform exclusive
  • polygonal 3d
  • breaking the fourth wall
  • licensed soundtrack
  • downloadable content
  • pack-in game

Media

The articlegameplay, story, development, reception

Gameplay

The core gameplay in Dance Central 2 is similar to its predecessor, where players mimic the characters' dances with on-screen Flashcards for guidance. The game has been largely revamped compared to its predecessors, including adding multiplayer, adding voice commands, and enhancing the Break It Down feature. The Freestyle section, while still available, can also be disabled within the game. If done, additional moves will appear in the game as a replacement, creating one uninterrupted routine depending on the mode used. A story campaign has been added via Crew Challenge, in which players can unlock new content.

There are five modes available in Dance Central 2:

Story

The player encounters several different dance crews throughout the game's story campaign, starting with Riptide Crew at High Tide, Flash4wrd at Tee Off, Lu$h Crew at Set Adrift, and Hi-Def at Lowdown. They are given a chance to join the crew after someone in the crew has heard of their potential, with more people talking about them the further along they are in the story. After the player impresses them with their dancing skills, they are welcomed into the crew and given a crew card. As they are collecting crew cards, members of the various crews warn them about The Glitterati, another dance crew that is seen unfavorably by the others. When the player encounters The Glitterati, their talent is doubted at first, but after they impress the crew with their dancing, they are given The Glitterati's crew card as well.

After meeting and joining all five previous crews, the player is taken to The Airship, where they meet Dr. Tan. He reveals that he has been monitoring their every move and introduces them to D-Cypher, a crew of robots he has created himself. The goal of their creation is to battle the player and defeat them so Dr.

Development

Shortly after the release of Dance Central, the pre-production of the game had been already started. Harmonix planned to observe the sales of Dance Central, which would help determine whether the development on the full version should start.

Dance Central 2 was officially announced at E3 2011 during Microsoft's press conference. It was announced on February 2, 2012 that if the community reached certain milestones, such as Star count or calories burned, three new crews and two new outfits would be released. Two crews were added to the game through this campaign. As of April 30, 2012, all content from this campaign has been released.

Reception

The game have received generally positive reviews. IGN praised the game's style, added multiplayer, and dances, but mentioned how a lot of the dances feel quite feminine, and how there is no shuffle mode.

During the 15th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Dance Central 2 for "Family Game of the Year".

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 36021 October 2011Australia · Europe 21 October 2011 · North America 25 October 2011 · Japan 27 October 2011

Editions and related releases

Downloadable content
Dance Central 2: Kelis - "Milkshake"Dance Central 2: LMFAO - "Party Rock Anthem"Dance Central 2: Flo Rida & T-Pain - "Low"Dance Central 2: Nelly - "Hot In Herre"
Followed by
Dance Central 3
Follows
Dance Central

In the same series

Games like this

Collections2 collections

Platform libraries

Genres

Description adapted from its source, CC BY-SA 4.0.