Ludography
82/100
Players83 ratings
80/100
Critics8 reviews
More scores
Metacritic16 critic reviews
80/100
Metacritic usersuser score
82/100
GameFAQsTough
3.83/5
Player reviews
94% positive22,535 reviews
Steam Deck
Verified
Runs on
Windows, Mac, Linux
Price
US$19.99

Where to get it

Darkwood cover

2014 · Action · Action-adventure

Darkwood

Darkwood is a unforgiving survival horror with a procedurally generated, open world. By blending RPG, roguelike and adventure elements together with a challenging difficulty, Darkwood aims to please players craving for a deep and rewarding experience.

Released
24 July 2014
Platforms
LinuxNintendo SwitchPlayStation 4PlayStation 5StadiaWindowsXbox OneXbox Series X/SmacOS
Genres
ActionAction-adventureAdventureIndieRole-playingStrategySurvivalSurvival horror
Developers
—
Publishers
—
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionHorrorSurvival
Country
Poland
Age ratings
ESRB MCERO ZACB R 18+PEGI 18CLASS_IND 18USK 16
Languages
Chinese (Simplified), English, German, Hungarian, Italian, Polish, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Spain), Turkish
Copies sold
1.5 million as of 2023-06-27
Time to beat
14hmain story15hwith extras

About

Darkwood is a 2017 survival horror video game developed and published by Acid Wizard Studio. The game was first released through Steam Early Access on July 24, 2014, eventually becoming a full game release on August 17, 2017 for Linux, macOS, and Windows. The game was also ported to consoles by Crunching Koalas and was released for PlayStation 4, Nintendo Switch and Xbox One in May 2019, for Google Stadia on September 17, 2021 and for PlayStation 5 and Xbox Series X/S on October 28 and December 23, 2022. In 2025, Hooded Horse acquired the publishing rights for the PC version of the game.

The game takes place in a mysterious dark forest "somewhere in the territory of the Soviet Bloc", wherein the main characters have been trapped. It is played from a top down perspective. During the daytime the player can explore the world and prepare for the night where they have to survive in a hideout against encroaching enemies.

›Story

Darkwood unfolds in a mysterious, ever-expanding forest somewhere in the Soviet Bloc during the late 1980s, where the surrounding land has been swallowed and its people left trapped. A strange plague festers among the survivors, twisting many into monstrous, mindless things, while the few remaining outsiders cling to scattered hideouts. The player takes the role of the Stranger, a man desperate to find a way out and searching for a stolen key that promises passage through an underground escape route. By day he scavenges the woods for supplies and clues, and by night he barricades himself in and fights to survive until dawn, all while the choices he makes shape the fates of the forest's uneasy inhabitants.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The game is played from a top down perspective. It features a semi-open world, with the player unlocking new areas as the storyline progresses. It also features a crafting system, a day/night cycle, trading and non-player character (NPC) interaction, a skill system, stealth and combat, as well as multiple storyline branches which alter several aspects of the world.

During daytime, the player can explore the world and scavenge for supplies at several locations scattered around each biome as well as spend this time repairing doors or barricades around the hideout and crafting new items and upgrades at the workbench. During the day, the player can also "cook" Hallucinogens at his stove to gain access to various skills, any beneficial skill that the player chooses requires a detrimental skill to also be chosen. During the night, the player cannot leave the hideout and must defend against possible intruders until morning. Planning a defensive strategy is key and players have the opportunity to lay traps and barricade doors or windows to slow down any intruders.

Story

Darkwood is set somewhere in Poland in the late 1980s where a mysterious forest has engulfed a large amount of land and is continuing to expand. Many people have been left trapped by the forest and a strange plague is ravaging the survivors, killing and causing victims to transform into monsters and abominations. A group named "The Outsiders" consisting mostly of government officials and soldiers were sent to investigate the woods, setting up hideouts and a tunnel system to get in and out of the forest. By the time the game takes place most of the Outsiders are dead or evacuated from the zone.

In the prologue, the player takes control of an apparent doctor as he searches for supplies. The Doctor seems to be disillusioned with his job of helping locals and is hellbent on escaping the forest. After the prologue, the player takes control of "The Stranger", a man who is searching for the stolen key that will lead him through an underground passageway out of the forest. Other characters include the trader, who helps the protagonist in the prologue, the three, another trader who appears in chapter 2, a half-man half-wolf hybrid known only as "The Wolfman", a drunk cyclist known as the "Bike Man", and Piotrek, who is mesmerised by space travel and Yuri Gagarin, and wishes to build a rocket.

Development

According to the developers, Darkwood was inspired by:"The works of David Lynch, Strugacki brothers, Stanisław Lem. Games like Fallout, Dark Souls, Project Zomboid, Teleglitch. Slavic folklore. And, well, life."

They also said:"A lot people said there are similarities between Lovecraft and Darkwood, and turned out that none of us read any Lovecraft before making Darkwood."

Reception

Critics wrote positive pieces regarding the game prior to and after its public release. It has a score of 80/100 on Metacritic based on 16 reviews. Metacritic also included it in their "top 100 best videogames of 2017" list. Fellow review aggregator OpenCritic assessed that the game received strong approval, being recommended by 77% of critics.

Amy Josuweit, writing for The Mary Sue, praised the game for not relying on jumpscares, creating what she calls a "PTSD-inclusive horror experience".

Releases by platformdates and regions as published

PlatformReleasedRegions
Linux17 August 2017Worldwide
macOS17 August 2017Worldwide
Windows17 August 2017Worldwide
PlayStation 414 May 2019Worldwide
Nintendo Switch16 May 2019Worldwide
Xbox One17 May 2019Worldwide
Stadia7 September 2021Worldwide
PlayStation 528 October 2022Worldwide
Xbox Series X/S23 December 2022Worldwide

Editions and related releases

Included in
Mind's Descent Bundle

Games like this

Collections7 collections

Years

Development status

Genres

Description adapted from its source, CC BY-SA 4.0.