

1988 · Seibu Kaihatsu · Arcade · Shoot 'em up
Dead Angle
Armed only with your trusty Tommy gun, you must exterminate all the main gangster families in order to reach the main kingpin so you can save your girl. Beware, they are waiting for you and will not go down without putting up a fight in this challenging shoot'em up.
- Released
- 5 July 1988
- Platforms
- ArcadeMaster SystemNintendo SwitchSega Master System/Mark III
- Genres
- ArcadeShoot 'em upShooter
- Developers
- Seibu Kaihatsu
- Publishers
- Hamster Corporation
- Modes
- Single-player
- Perspective
- First person
- Themes
- Action
- Country
- Japan
About
Dead Angle, released in Japan as Lead Angle, is a 1988 shooting gallery video game developed by Seibu Kaihatsu and published by Tecmo for arcades. It is the follow-up to the company's mobster-themed Empire City: 1931. In Dead Angle, players take control of the game's protagonist, who must rescue his girlfriend from a mob boss. A port of the game was released by Sega for the Master System console. Hamster Corporation released the game as part of their Arcade Archives series for the Nintendo Switch and PlayStation 4 in September 2024.
Keywords
- shoot 'em up
- crime
Media

The articlegameplay, story, development, reception
Gameplay
Like Empire City: 1931 before it, players use a joystick to move a crosshair along the screen and shoot enemies. this game adds an on-screen representation of the player character in the form of a silhouette, with an over-the-shoulder view similar to 1980s arcade boxing games (such as Punch-Out and Heavyweight Champ). Multiple enemies now run in front of the player - the silhouette turns red when in the line of fire and is filled with bullet holes as it is shot. Just as in Empire City, players can defend against shots, this time by pressing the duck button, which renders the player invulnerable for a very short period of time.
Players start the game out with a standard pistol, but can pick up a tommy gun or a shotgun and use grenades as well. Many of the objects in the background can be damaged or destroyed. The Master System port omits several levels, including the entire Kansas stage. The shotgun and grenades are not available and background objects can no longer be damaged.
Reception
In Japan, Game Machine listed Dead Angle on their August 15, 1988 issue as being the fifth most-successful table arcade unit of the month.
Seamus St. John complimented Dead Angle's graphics and animation in Computer and Video Games and compared the game favourably to its contemporary Operation Wolf (1987). A capsule review in Advanced Computer Entertainment highlighted the game's fast-paced gameplay and said: "If you want your reactions severely tested, check this one out". Another largely positive review appeared in Your Sinclair, with the largest complaint with the game being the heads-up display. Sinclair User rated the game an 8 out of 10, calling it an "atmospheric 'shoot the target' game with enough variation to keep you coming back for more".
Releases by platformdates and regions as published
Editions and related releases
- Ported as
- Arcade Archives: Lead Angle
Games like this
Timed Xbox55Mamorukun Curse!
2008 · Arcade, PlayStation 3 +1
Arcade · Shoot 'em up

Last Mission
1986 · Arcade, Commodore 64 +2
Arcade · Shooter

Buzz Bombers
1982 · Intellivision
Arcade · Shoot 'em up

City Bomber
1987 · Arcade, Nintendo Switch +2
Arcade · Shooter
Timed SNKZed Blade
1994 · Arcade, Neo Geo +2
Arcade · Shoot 'em up
Nintendo exclusiveRezon
1991 · Arcade, Nintendo Switch
Arcade · Shoot 'em up
Atari exclusive61Carnival
1980 · Arcade, Atari 2600 +3
Arcade · Shoot 'em up
Atari exclusive55Armor Battle
1980 · Atari 2600, Intellivision
Arcade · Shoot 'em up
Collections3 collections
Platform libraries
Publishers
- Sega gamesDeveloped or published by Sega
Description adapted from its source, CC BY-SA 4.0.