Ludography
80/100
Critics1 review
Deflektor cover

1987 · Vortex Software · Action · Puzzle

Deflektor

1987 video game

Released
1987
Platforms
AmigaAmstrad CPCAtari STAtari ST/STECommodore 64Commodore C64/128/MAXNEC PC-8800 seriesNEC PC-9800 seriesSharp X68000ZX Spectrum
Genres
ActionPuzzle
Developers
Vortex Software
Publishers
Gremlin Interactive
Modes
Single-player
Perspective
Third person
Themes
Action
Country
United Kingdom

About

Deflektor is a puzzle video game developed by Vortex Software and published by Gremlin Graphics in December 1987. The game was ported to the X68000 by Bullet-Proof Software and the Atari 8-bit computers developed by Atari Corporation in 1988, but was not published. According to Deflektor X4 remake programmer Ignacio Pérez Gil, Deflektor developer Costa Panayi endorsed the creation and distribution of the non-commercial open-source freeware in the 2000s.

Deflektor has been well received by reviewers. Critics emphasized its high appeal and originality. The game also received positive feedback for its graphics, difficulty, and in-depth exploration. It was followed by a sequel in 1989, Mindbender.

Media

Deflektor screenshot 1

The articlegameplay, story, development, reception

Gameplay

Deflektor is a real-time puzzle game that takes place in an optical circuit. The player must rotate mirrors to deflect a beam in order to destroy all the cells of each level. There are also other devices which the player cannot touch with the beam for too long because it will make the system overload. The player only has a certain amount of time to complete each level. There are also various other items on each level which can be collected and a practise mode.

Development

Costa Panayi was the principal programmer, game designer and artist for Vortex Software, when Panayi was programming primarily on the ZX Spectrum. He developed and released Revolution, which later influenced the creation of Deflektor. The game was based on a simple physical phenomenon which was further modified in terms of game mechanics. Panayi was inspired to create the game by observing scientific software that worked with lasers. The development was carried out with the idea of being different from existing trends in the gaming industry.

The development of the original game for the ZX Spectrum was handled by Panayi himself and was published by Gremlin Graphics. A month before its release date, the game was announced in magazines.

Reception

Writing for Zzap! magazine in February 1988, Julian Rignall wrote that "Deflektor is very enjoyable, and provides an original and worthwhile way to kill time". According to Amstrad Action, Deflektor was the best game of March 1988. In 1988, Deflektor was included in the 100 best games by ACE where the game was described as unique, but easy because passing the level is enough to test all the conditions of the mirror. In 1990, the author of an article in Your Sinclair ranked Deflektor seventh out of the nine best puzzles and described it as distinctive and interesting.

Releases by platformdates and regions as published

PlatformReleasedRegions
Amstrad CPC31 December 1987Europe
ZX Spectrum31 December 1987Europe
Amiga31 December 1988Europe
Commodore C64/128/MAX31 December 1988Europe
Atari ST/STE31 December 1988Europe
Sharp X680009 August 1991Japan

Editions and related releases

Included in
THEC64 Mini

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Collections3 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.