Ludography
Diner Dash cover

2003 · Gamelab · Simulation · Strategy

Diner Dash

Diner Dash will come to life in 3D on new generation consoles when players have the option to take direct control of Flo as she runs around to seat patrons, take orders, deliver food, take payment and bus tables as efficiently as possible within the time limit allowed.

Released
3 December 2003
Platforms
AndroidNintendo DSPlayStation 3PlayStation PortableWiiWindowsXbox 360macOS
Genres
SimulationStrategy
Developers
Gamelab
Publishers
PlayFirst
Series
Diner Dash
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Business
Country
United States
Age ratings
ESRB E
Languages
English

About

Diner Dash is a strategy and time management video game initially developed by Gamelab and published by PlayFirst. It is now owned and published by Glu Mobile. It was one of the top-selling downloadable games of all time, available in multiple platforms such as PC, Mac, consoles, and mobile.

An Xbox Live Arcade and PlayStation Network versions were released in November 2009, while the WiiWare version was released in 2010, but this version is no longer available for the WiiWare service. Diner Dash later became a mobile game when ported to mobile phones by Glu Mobile, given a retail release, and made available via a 100% advertising-supported download. Versions have been created for the platforms PlayStation Portable, Nintendo DS, and iOS.

Keywords

  • digital distribution
  • nintendo wi-fi connection
  • wiiware
  • digital distribution only

Media

Diner Dash screenshot 1

The articlegameplay, story, development, reception

Gameplay

The gameplay involves seating customers and guiding Flo around the restaurant to serve them. If players earn enough money after each level, they progress to the next; failing to earn enough cash costs them one of their stars. As the game progresses, Flo updates the dilapidated restaurant, and she builds three more restaurants, which provide new settings. The game is over when all of the stars are lost.

Flo can be moved around the restaurant to complete tasks. As customers arrive at the restaurant, the player must drag and drop them onto a table, where they sit down and read menus. The player then must guide Flo to the table to take their order, which must be taken to the service hatch. After the chef has prepared the meal, Flo must deliver the food.

Story

Flo is a white-collar worker with a job at a big stock market company in Dinertown. She is tired of doing all the work and feeling unfulfilled. Flo quits her job, wishing she could work somewhere else. She spots a run-down old diner, which she buys.

She has to make enough money to fix up the diner. Later, after earning enough money, she opens a new restaurant called Flo's Tiki Palace, after that a seaside diner called Go with the Flo Fine Seafood Dining, and finally a dazzling restaurant called Chez Flo's.

Reception

Diner Dash has been mentioned in The New York Times, USA Today, CNN, and a variety of casual game studies, including Nicole Lazzaro's analysis of player emotions at the 2005 Game Developers Conference. Games Magazine gave it a favorable review, calling it "remarkably flexible". The Academy of Interactive Arts & Sciences nominated Diner Dash for "Computer Downloadable Game of the Year" at the 8th Annual Interactive Achievement Awards.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Wii16 February 2010Japan · Europe 26 March 2010 · North America 29 March 2010

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Description adapted from its source, CC BY-SA 4.0.