Ludography
77/100
Players53 ratings
80/100
Critics1 review

Where to get it

Donkey Kong Plus cover

2004 · Nintendo Software Technology · Platformer · Puzzle

Donkey Kong Plus

Nintendo exclusive

After years of apparent goodwill, Mario and Donkey Kong are at it again--this time, on Game Boy Advance. Donkey Kong has stolen all the Mini-Mario toys from the Mario Toy Co., and now it's up to Mario to hunt down his longtime nemesis and retrieve the pilfered goods. As Mario, you must race through challenging levels while finding keys and releasing Mini Marios before time runs out. Along the way, you'll master new moves that can help you overcome new puzzles.

Released
24 May 2004
Platforms
Game Boy AdvanceNintendo 3DSWii U
Genres
PlatformerPuzzlePuzzle-platformer
Developers
Nintendo Software Technology
Publishers
Nintendo
Modes
Single-player
Perspective
Side view
Themes
Action
Country
United States
Age ratings
ESRB EPEGI 3CERO A
Languages
English, French, German, Italian, Japanese, Spanish (Spain)

About

Mario vs. Donkey Kong is a 2004 puzzle-platform game developed by Nintendo Software Technology and published by Nintendo for the Game Boy Advance. The game is the spiritual successor to Donkey Kong, which was released in 1994 for the Game Boy.

The gameplay revolves around a combination of platform and puzzle elements. Players control Mario through small sets of challenges to find a key and rescue Mini-Marios from Donkey Kong.

Keywords

  • ghosts
  • 2d
  • high score
  • boss fight
  • spiritual successor
  • monkey
  • voice acting
  • animal antagonist
  • virtual console
  • puzzle platformer
  • titular antagonist
  • moving platforms

Media

The articlegameplay, story, development, reception

Gameplay

In Mario vs. Donkey Kong, the player assumes the role of Mario, who is pursuing Donkey Kong through a toy factory in order to retrieve several stolen Mini-Mario toys. The game, a puzzle platform game, plays similarly to the Game Boy Donkey Kong game, giving Mario a vast set of different athletic moves, including a handstand, a sideways somersault, and a triple jump, all of which can be used to maneuver platforming stages in various different ways. There are several different environments, ranging from a lava environment to the classic construction site, and there are five different types; in the first, and most common, Mario has to pick up a key and take it to the locked door, and then find and pick up the Mini-Mario toy at the end of the level.

The second type is where Mario must guide six Mini-Mario toys to the Toy Box, while protecting them from dangerous environments. The third type is the boss level, where Mario must fight Donkey Kong in order to proceed to the next world. The fourth type is the Plus Level, where Mario must activate one Mini-Mario in the level, which is holding a key, and take it to the door. The Plus levels are overall designed to be more difficult than the main levels.

Story

Mario is the owner of Mario's Toy Company, a toy enterprise in which he sells a series of small wind-up toys called "Mini-Marios". After seeing a television advertisement for the Mini-Marios, Donkey Kong immediately falls in love with the toys and sets out to the toy store to get some for himself, only to find that they are sold out. Furious, Donkey Kong breaks into Mario's toy factory across the street and steals all of the Mini-Marios, prompting Mario to chase after Donkey Kong to get his toys back.

Mario travels in pursuit of Donkey Kong, rescuing the Mini-Marios and battling Donkey Kong several times along the way before retrieving all of the toys. Upon realizing that all the stolen toys are now gone, Donkey Kong kidnaps all of Mario's Toad workers and imprisons them on the tower of a big building. Mario climbs to the top of the tower, rescues the Toads, and battles Donkey Kong once more, after which Donkey Kong falls onto a truck containing a shipment of new Mini-Marios. Donkey Kong then promptly steals this set of toys as Mario pursues him once again to reclaim them.

Development

The game is an evolution of Donkey Kong Plus, a title on display at E3 2002. During the show, Plus had a feature that allowed players to design and save their own levels on the GameCube, then copy them to the Game Boy Advance using a link cable. It was essentially an updated version of Donkey Kong '94, but the game had disappeared by the following year. It was replaced with the pre-rendered graphics and gameplay additions of Mario vs.

Donkey Kong. The Create-a-Level feature was removed from this version but appears in its sequel. The level editor still exists within the game's programming and can be enabled through a modification.

Reception

Mario vs. Donkey Kong received "generally favorable" reviews according to the video game review aggregator website Metacritic. GameSpot named it the best Game Boy Advance game of May 2004. It received a runner-up position in GameSpot's 2004 "Best Puzzle/Rhythm Game" award category across all platforms, losing to Katamari Damacy.

In March 2007, IGN listed it as #25 in their list of the top 25 Game boy Advance games of all time, calling it "a great game that fits the Game Boy Advance's pick-up-and-play environment since players could whip out the system, solve a puzzle, and put it away for later". 37 million copies worldwide.

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy AdvanceCancelled24 May 2004North America · Japan 10 June 2004 · Europe 19 November 2004
Nintendo 3DS9 May 2013Europe · North America 9 May 2013
Wii U23 July 2014Japan · Europe 17 September 2015 · North America 9 February 2017

Editions and related releases

Derivative works
Q122616135
Remade as
Mario vs. Donkey Kong
Built on it
Mario vs. Donkey Kong

Games like this

Collections1 collection

Development status

Description adapted from its source, CC BY-SA 4.0.