Ludography
71/100
Players222 ratings
80/100
Critics13 reviews
More scores
Metacritic23 critic reviews
77/100
Metacritic usersuser score
70/100
GameFAQsSimple-Easy
3.46/5
Player reviews
91% positive11,080 reviews
Steam Deck
Verified
Runs on
Windows, Mac
Price
US$12.99

Where to get it

Donut County cover

2018 · Ben Esposito · Adventure · Casual

Donut County

Donut County is a story-based physics puzzle game where you play as an ever-growing hole in the ground. Meet cute characters, steal their trash, and throw them in a hole.

Released
28 August 2018
Platforms
AndroidNintendo SwitchPlayStation 4WindowsXbox OneiOSmacOS
Genres
AdventureCasualIndiePuzzle
Developers
Ben Esposito
Publishers
—
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ComedyKids
Country
United States
Age ratings
ESRB EPEGI 3CERO ACLASS_IND LUSK 6GRAC ALL
Languages
Chinese (Simplified), English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Mexico) and 1 more
Time to beat
2hmain story3hcompletionist

About

Donut County is a puzzle video game developed by American designer Ben Esposito and published by Annapurna Interactive in 2018. The player moves a hole to swallow objects, which makes the hole increase in size. The concept originated in a game jam based on pitches from a Twitter account parody of game designer Peter Molyneux and later added a mechanic similar to that of Katamari Damacy. Other inspirations for the game included Hopi figurines—a theme Esposito later relinquished—and locations from Bruce Springsteen songs.

Donut County was released in August 2018 for iOS, macOS, PlayStation 4, and Microsoft Windows platforms, while versions for Xbox One and Nintendo Switch were released in December 2018. It was also released for Android in December 2020.

›Story

Raccoons have taken over Donut County with remote-controlled trash-stealing holes. You play as BK, a hole-driving raccoon who swallows up his friends and their homes to earn idiotic prizes.

When BK falls into one of his own holes, he’s confronted by his best friend Mira and the residents of Donut County, who are all stuck 999 feet underground… and they demand answers!

Players say

Media

The articlegameplay, story, development, reception

Gameplay

In Donut County, the player controls a hole across several different levels, each of which is self-contained but has several areas that open up as they progress. The goal of the game is to swallow every object to essentially clear out the level. As the player moves the hole to swallow objects, the hole increases in size. There are some puzzle aspects to this: to swallow objects floating on top of water, the player may need to maneuver the hole to drain part of the water and then have that water consumed by a bird, repeating this until the water is drained.

Later in the game, the player gains access to a catapult that fits at the top of the hole. This can be used to fling certain items swallowed by it, hit outcroppings to dislodge objects, or trigger switches.

Story

Human Mira works for her friend BK, a raccoon, at the local donut shop in Donut County. She finds BK more interested in a new mobile app, trying to earn enough points for a quadcopter drone, which he does by scheduling the delivery of donuts to the residents of Donut County. However, Mira discovers that it's not donuts being sent by the app, but actual holes that have been consuming the homes and residents of Donut County.

BK refuses to acknowledge he did anything wrong, and when he receives his quadcopter, Mira purposely destroys it and then orders a donut to the shop, swallowing it up as well. They join the other residents trapped underground, and they all try to reason with BK that what he did was wrong. They come to learn that this was part of the plan of BK's boss, the Trash King, to acquire more trash. The Trash King and other raccoons developed the app to swallow all the trash they could find, ignoring the whims of the people that lived there.

Development

Indie game developer Ben Esposito worked on Donut County in his free time while developing The Unfinished Swan. The core game concept was prompted by a game jam based on video game pitches from a Peter Molyneux parody Twitter account, Peter Molydeux. Esposito made a game called The Pits from a pitch wherein the player moves a hole around an environment. The game grew to work as a "reverse Katamari": instead of a ball that expands upon touching items, as in Katamari Damacy, the Donut County hole expands upon swallowing items. Esposito described the game as a "whimsical physics toy".

Donut County was originally called Kachina, based on the Native American "spirit beings that personify nature". Esposito was inspired by the design of Hopi doll sculptures. Following a blog post that expressed criticism of his treatment of Hopi culture, and his subsequent effort to make an "authentic game" that incorporated the culture, he decided to change the title and abandon the theme. Donut County also took inspiration from indie game Windosill's art style, Los Angeles's high density of doughnut shops, and locations from Bruce Springsteen songs, such as Asbury Park and the New Jersey Turnpike.

Reception

Donut County received "generally favorable reviews" according to review aggregator Metacritic on all platforms. Cam Shea, writing for IGN praised the charming narrative and world of the game. Ashley Oh of Polygon appreciated the novel challenges that each level brought to the table. Philippa Warr, writing for PC Gamer praised the world design and the game's Trashopedia.

During development, the game was a 2015 Independent Games Festival finalist in the Excellence in Visual Art category, and an honorable mention in the Seumas McNally Grand Prize category.

Legacy

io in 2018. io features many similar mechanics to Donut County, and Voodoo has been criticized for developing a "clone" of Donut County. io a "Donut County lookalike". io's "core mechanic" being stolen from Donut County trailers.

In a statement to CBC, Voodoo said that "our developers, whether internal or external... freely interpret existing gameplays as it is the custom throughout the profession where all developers feed off each other's creations... io are two games with similar gameplay but with different interpretations that each bring a unique game experience". io included.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
iOS28 August 2018Worldwide
macOS28 August 2018Worldwide
Windows28 August 2018Worldwide
PlayStation 428 August 2018Worldwide
Nintendo Switch18 December 2018Worldwide
Xbox One18 December 2018Worldwide
Android1 December 2020Worldwide

Editions and related releases

Included in
Annapurna Interactive Deluxe Limited EditionAnnapurna Interactive: Ultimate CollectionAnnapurna Interactive Deluxe Limited Edition Collection

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Collections6 collections

Description adapted from its source, CC BY-SA 4.0.