
More scores
- GameFAQsTough
- 2.6/5
- Player reviews
- 72% positive36 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- US$14.99
Where to get it

1994 · Port · Digital Pictures · Adventure · Interactive
Double Switch
Timed PlayStation exclusivePort
Welcome to the Edward Arms, a mansion full of intrigue and shady characters who are never as they seem. At first, you must watch rooms closely, trapping any intruders with ingenious hidden devices.
- Released
- 24 March 1994
- Platforms
- AndroidNintendo SwitchPlayStation 4PlayStation 5Sega CDSega SaturnWindowsmacOS
- Genres
- AdventureInteractivePuzzle
- Developers
- Digital Pictures
- Publishers
- —
- Modes
- Single-player
- Themes
- Action
- Country
- United States
- Age ratings
- PEGI 12ESRB T
- Languages
- English, Japanese
- Time to beat
- 4.5hmain story5hcompletionist
About
Double Switch is an adventure interactive movie video game originally released for Sega CD, Sega Saturn and Microsoft Windows and later remastered for mobile, Steam, PlayStation 4 and Nintendo Switch. The game was produced by Digital Pictures and has a similar "trap-em-up" format to Space Panic, Heiankyo Alien, and Digital Pictures's earlier game, Night Trap. Apart from the HUD, the graphics consist of live action full motion video clips starring Corey Haim.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The objective of the game is to protect the tenants of the Edward Arms. The player character never actually enters the building, and must protect the tenants using the surveillance cameras, sensors, and traps installed in eight of the rooms. Using the cameras, the player may view any of the rooms, but can only view one room at a time, as with Night Trap. However, unlike Night Trap, at all times a mini map shows the player whether tenants, intruders, or both are present in each room, and an alarm sounds when an intruder enters any room.
In addition, many of the intruders' appearances occur at random. Success in the game thus depends on quickly and effectively responding to situations rather than on determining when and where enemies appear.
Story
The game takes place in an apartment complex called the Edward Arms, which was built by the famous industrialist Lionel Atwater Edward III at the turn of the 20th Century. Built following an archaeological expedition to the Valley of the Kings, the building has an ancient Egypt theme and is rumored to hide a valuable statue of Isix (named after the precursor to Digital Pictures) stolen by Edward during his expedition. The player character, an anonymous, silent protagonist, is contacted via video call by the current owner of the Edward Arms, a young man named Eddie. Eddie says that he has equipped the building with cameras and traps to protect the tenants from the local criminal element, but one of the tenants has locked him in the basement. He gives the player character control of the cameras and traps and directs him to protect the tenants, trap the handyman Lyle whenever possible, and find the security codes to get him out.
After the player character acquires all the security codes, Eddie confides in him that one of the tenants is a killer. When he emerges from his basement prison, Eddie runs into Lyle and Elizabeth, the building's manager. Eddie and Lyle's argument reveals that Eddie is mentally unhinged, that Lyle and Elizabeth are his parents, and that Lyle locked him in the basement to keep him from doing harm to himself or others.
Development
The Windows, Sega Saturn, and Mac editions were released later with enhanced video quality and Eddie's references to the Sega Genesis controller removed, though a TV in the game shows a screenshot from the Sega CD version no matter what version is being played.
Reception
Electronic Gaming Monthly gave the Sega CD version a 6 out of 10, describing it as "like Night Trap, [but] a little more involving". Manny LaMancha of GamePro praised the full-motion video quality and Thomas Dolby's music for the game, and said that "Double Switch is good enough that it'll sit in your CD tray until you're done – and you'll be glad you stuck it through the end."
Reviewing the Saturn version, a Next Generation critic felt that Double Switch holds up fairly well as a movie, with high production values, decent acting, and "top-notch" sets, but not as a game. He particularly noted the awkward interface and the repetitiveness of having to rewatch the same video segments over and over while using trial and error to figure out the correct course of actions. He also said that the poor video quality would have been acceptable on the Sega CD, but not on the Saturn. While Electronic Gaming Monthly never published an official review of the Saturn version, their preview based on a 90% complete beta was written in the manner of a review.
Releases by platformdates and regions as published
Editions and related releases
- Part of
- Double Switch
- Port of
- Double Switch
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Collections2 collections
Platform libraries
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Description adapted from its source, CC BY-SA 4.0.
