The articlegameplay, story, development, reception
Development
While still a student, Galip Kartoğlu had developed a PC game that he called "Slashers". With hopes of bringing it to market, he reached out to Mev Dinc at Vivid Image who was impressed with the game. Game piracy in Turkey was a serious issue, so Dinc suggested that it instead be developed for Nintendo's Game Boy Advance handheld. At the time, neither Nintendo nor Sony were issuing development licenses to Turkey, but through his connections, Dinc was able to secure the licensing and strike a deal with Metro3D for global distribution. The game's title was changed to Dual Blades, and after receiving the development kit, Galip was able to turn the game around within 6 months.
Reception
Dual Blades received "mixed" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of one five, one four, and two sixes for a total of 21 out of 40.










