

1987 · Action · Arcade
Dunjunz
Dunjunz is an action game made for the BBC Micro and Acorn Electron home computers and released by Bug-Byte in 1987. It is essentially a clone of the popular video game Gauntlet where players controlled fantasy characters from a top down view. Unlike Gauntlet, each of the characters is given their own viewport onto the dungeon and can explore independently.
- Released
- 1987
- Platforms
- Acorn ElectronBBC Microcomputer System
- Genres
- ActionArcade
- Developers
- —
- Publishers
- Bug-Byte
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Action
- Country
- United Kingdom
Media

The articlegameplay, story, development, reception
Gameplay
Up to four players are able to play simultaneously, sharing the keyboard to control their characters (ranger, wizard, barbarian, and female warrior). Each player views their character's progress via one of four viewports that divide the screen. As their character leaves a room, the viewport changes to show the new room.
The objective is to reach the exit on each level, or the chalice on level 25, avoiding or killing enemies, collecting treasure and upgrades, and opening doors with the appropriate keys. Additionally, items of food can be collected to restore health, potions can be used to either increase or diminish health, and crucifixes will reanimate the most recently killed character, making it possible for players knocked out of the game to rejoin the action. If at least one character leaves the current level via the exit then all characters will be restored on the next level, but those that died will return with their initial attributes.
Releases by platformdates and regions as published
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Collections1 collection
Platform libraries
- Acorn Electron gamesAcorn Electron
Description adapted from its source, CC BY-SA 4.0.