Ludography
63/100
Players9 ratings
84/100
Critics4 reviews
More scores
Metacritic13 critic reviews
83/100
Metacritic usersuser score
65/100
GameFAQsTough
4.15/5
Player reviews
90% positive2,316 reviews
Steam Deck
Playable
Runs on
Windows, Mac, Linux
Price
US$9.99

Where to get it

Duskers cover

2016 · Misfits Attic · Indie · Post-apocalyptic

Duskers

In Duskers you pilot drones into derelict spaceships to find the means to survive and piece together how the universe became a giant graveyard.

Released
18 May 2016
Platforms
LinuxWindowsmacOS
Genres
IndiePost-apocalypticSimulationStrategy
Developers
Misfits Attic
Publishers
Misfits Attic
Modes
Single-player
Perspective
Bird view / IsometricText
Themes
Science fictionHorrorSurvivalStealth
Country
United States
Age ratings
USK 6PEGI 7ACB PGESRB E
Languages
English
Time to beat
9hmain story10hcompletionist

About

Duskers is a strategy video game by independent developer Misfits Attic. It was released on May 18, 2016, for Linux, OS X, and Microsoft Windows.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

In Duskers, players assume the role of a drone operator, hopping between derelict ships to salvage scrap metal, which can be used to repair and upgrade drones and components; Fuel, which is required to move between ships; Other drones which can be recovered or looted for upgrades and so on. The game is divided into two layers: The "metagame" in which the player can configure, manage, repair and upgrade their drones and components, as well as review their fuel and resource statuses and apply salvaged upgrades to their ship. In this layer, the player decides which derelict to travel to and board next, or whether to jump to another system.

When the player boards a ship, their drones are deployed in the airlock/cargo-bay connecting their ship and the derelict. The player can then directly control each of up to 4 drones, or issue orders via a command line interface. For example, entering "Nav(igate) 1 R2" will have Drone 1 navigate to Room 2. On board the derelicts there are several hazards - Environmental dangers such as radiation leaks, and various hostile life forms and robots. The core gameplay revolves around navigating around these hazards, or in the case of enemies, luring them into other rooms, or otherwise leveraging the abilities of the drones to gain access to salvage as much as possible.

Story

The players awakens from cryogenic sleep only to find the human race, which had colonized the entire known universe, has mysteriously disappeared, only leaving behind derelict starships and space stations scattered throughout the cosmos. Determined to find out what happened to humanity, the player takes their ship and small fleet of drones to investigate derelict ships, both to scavenge for supplies as well as search for clues of what happened to humanity. As they investigate, the player will find that there are numerous possible theories of humanity's destruction, such as an AI rebellion, hostile alien invasion, the spread of an incurable plague, or the possibility the player is a time traveler sent to the future to investigate humanity's extinction in hopes of finding a way to avert it.

Ultimately, the game has no conclusive ending with the player eventually dying or running out of resources, leaving the player to determine for themselves what happened to humanity.

Releases by platformdates and regions as published

PlatformReleasedRegions
Linux18 May 2016Worldwide
Windows18 May 2016Worldwide
macOS18 May 2016Worldwide

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Description adapted from its source, CC BY-SA 4.0.