Ludography
89/100
Players41 ratings
More scores
Metacritic usersuser score
72/100
GameFAQsTough
3.85/5
Player reviews
98% positive263 reviews
Steam Deck
Unsupported
Runs on
Windows
Price
US$9.99

Where to get it

Elasto Mania Remastered cover

2000 · Arcade · Indie

Elasto Mania Remastered

Elasto Mania (also known as Elma) is a physics-simulation game released in 2000. It claims to be "based on a real physical model." It explores the notion of elastic motorcycles. The goal of each level is to collect every apple (disappearing by contact) spread throughout it, and then to touch the flower (the exit object).

Released
2000
Platforms
WindowsiOS
Genres
ArcadeIndieMotorcycle simulationPlatformerPuzzleRacingSimulationSports
Developers
—
Publishers
—
Modes
Co-opMultiplayerSingle-player
Perspective
Side view
Themes
Action
Languages
English
Time to beat
5.5hmain story7hcompletionist

About

Elasto Mania is a platform type 2d motorbike video game released in 2000. In it player drives motorbike with hyper elastic suspension through different platformer type levels. Most levels have waypoints spread throughout that the player needs touch before fininish point is active. There is online competition in trying to finish the levels as fast as possible and setting new world records.

Time improvements have often shown to rely on finding new ways to solve the levels. Advancement also relies on polishing known styles.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The player controls a motorbike rider, who drives bike with hyper elastic suspension. Goal of each level is to collect all waypoints and then proceed to finish point through often multi-level levels. If drivers head or bike's wheels touch a rotating spiky wheel -obstacles, or their head touches a solid structure (such as a wall) level must be restarted. All the waypoint-apples in a level must be collected before the player can touch the finish point-flower and proceed to the next level. Only the head and wheels of the driver interact with the level terrain, their body being able to overlap walls without injury.

The physical model, such as the elasticity of the bike frame, permits a wide range of tricks to be performed. These range from subtle manoeuvres to increase speed to more dramatic effects, such as an exploit of a reproducible bug in the physical model, allowing for the bike to be propelled some distance up in the air.

Reception

T. Byrl Baker of Computer Gaming World called the physics model "brutally unforgiving".

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows1 February 2000Worldwide
iOS31 December 2014Worldwide

Editions and related releases

Follows
Action SuperCross
Remastered as
Elasto Mania: Remastered
Built on it
Elasto Mania Remastered

Games like this

Collections1 collection

Years

Description adapted from its source, CC BY-SA 4.0.