
Where to get it

2015 · Port · Michael Todd Games · Shooter · Rhythm
Electronic Super Joy
Port
Electronic Super Joy is a brutally hard platformer set in a world of pulse-pounding electronic music.
- Released
- 5 November 2015
- Platforms
- PlayStation 4Wii UXbox One
- Genres
- ShooterRhythmPlatformerAdventureIndieArcade
- Developers
- Michael Todd Games
- Publishers
- Broken Rules
- Modes
- Single-player
- Perspective
- Side view
- Themes
- ActionSurvival
- Age ratings
- PEGI 12ESRB E10+
- Languages
- English
About
Electronic Super Joy is a 2013 platform game created by Michael Todd. The game was released on Microsoft Windows, OS X, Linux, Wii U, PlayStation 4, Xbox One, and Nintendo Switch.
›Story
"He lost an arm in the Disco Wars of 1515. The War of Rock 'n Roll claimed his eye. Defeating DJ Deadly Skillz cost him both legs. Eviscerated and at wits' end, our hero is now without a butt, thanks to the villainous Groove Wizard. Thus begins Electronic Super Joy."
Media

The articlegameplay, story, development, reception
Gameplay
The game is a humorous platformer following a human character as he navigates a music-drenched world seeking revenge for his stolen butt. The player is able to run, jump (sometimes fly, or double jump on levels), and "smash", an attack that causes the character to drop directly downwards. Obstacles include mazes, special surfaces that impede or otherwise affect the player's movement, moving levels that force the player to move quickly, and enemies, some of which shoot missiles. The player passes numerous checkpoints in game levels that they resume from if they die.
The game contains 45 levels in three worlds, with a boss fight taking several levels at the end of each world. A recent update added another world and 3 bonus levels, themed on the jungle and winter, respectively. The fourth world can only be accessed after the player has collected all of the 22 'Stars' scattered across various levels.
Development
The original prototype name was called Techno Ninja. It had 20 minutes of gameplay in one long level, using one color style (Pink) and only one of EnV's music tracks. The player had the ability to double jump & ground-pound ('Smash' in the game's terminology). The game was intended to initially release in 2012, but missed that date, released on August 23, 2013.
A PlayStation Vita release was planned, but later cancelled.
Legacy
In 2014, a sequel was released titled Electronic Super Joy: Groove City. The gameplay and music style were similar to the original, and was released on all of the original platforms as well as the Wii U before its predecessor, but the sequel was released only in North America. The plot centers around a giant robot that destroys Groove City.
Releases by platformdates and regions as published
Editions and related releases
- Part of
- Electronic Super Joy
- Port of
- Electronic Super Joy: Groove City
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Collections4 collections
Platform libraries
Years
- Games released in 2013List › July–September
Description adapted from its source, CC BY-SA 4.0.