Ludography
Elektra Glide cover

1986 · Racing

Elektra Glide

Sci-fi racing game

Released
1986
Platforms
Amstrad CPCAtari 8-bitCommodore 64Commodore C64/128/MAX
Genres
Racing
Developers
—
Publishers
—
Perspective
First person
Themes
ActionScience fiction
Languages
English

About

Elektra Glide is a futuristic motorcycle racing game developed by designer Adam Billyard for the Atari 8-bit computers, Amstrad CPC, and Commodore 64. It was published in 1985 by English Software. Mastertronic also published the game in the US.

Media

The articlegameplay, story, development, reception

Gameplay

The objective of Elektra Glide is to stay on the track, and reach the tunnel leading to the start of the next section before time runs out. Many strange obstacles stand in the way of achieving this goal, such as spinning prisms, bouncing globes, and airships that drop columns in the player's path. There are three different zones to race across: America, Australia and the British mainland with each zone having different landscape graphics.

Reception

Elektra Glide was a commercial success in Europe, selling around forty to fifty thousand units. The game received very positive reviews in the contemporary press. Computer and Video Games reviewer praised the game and rated it as "the second best Atari game released this year" Computer Gamer magazine review was also very positive and summed up: "One of the best Atari/Commodore games that I have seen for a long time - go out and buy it now!"

Releases by platformdates and regions as published

PlatformReleasedRegions
Atari 8-bit29 November 1985Europe · North America 31 December 1986
Commodore C64/128/MAX31 December 1986North America
Amstrad CPC31 December 1986Europe

Editions and related releases

Included in
The400 Mini

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.