Ludography
Emergency Heroes cover

2008 · Ubisoft Reflections · Adventure · Racing

Emergency Heroes

Nintendo exclusive

Become a real-life hero – drive the coolest, high-tech rescue vehicles to SAVE your city.

Released
27 May 2008
Platforms
Wii
Genres
AdventureRacingVehicular combat
Developers
Ubisoft Reflections
Publishers
—
Modes
MultiplayerSingle-player
Themes
ActionScience fiction
Country
United Kingdom
Age ratings
ESRB E10+

About

Emergency Heroes is a 2008 mission‑based driving game developed by Ubisoft Reflections and Ubisoft Barcelona and published by Ubisoft for the Wii.

Keywords

  • driving
  • bink video

Media

Emergency Heroes screenshot 1

The articlegameplay, story, development, reception

Gameplay

The game is a driving title in which vehicles are controlled with the Wii's motion controls. As a first responder, the player completes missions by racing through various locations. Optional side activities are scattered throughout the map.

Each mission uses a specific vehicle and requires different driving skills. For example, Rescue Buggies focus on jump‑based missions, while police missions take the form of car chases. The game features 12 rescue vehicle variants, including Police Pursuit, Police Road Clearance, Firefighter, and Rescuer; the remaining three are criminal vehicles. The game includes a two‑player mode.

Story

The story follows Zach Harper, a former cadet of Emergency Heroes, a futuristic service that combines police, firefighting, and emergency medical roles. Harper leaves the program after his actions allegedly cause a fellow cadet's death. Captain Walters recalls him after the team is overwhelmed by a surge of disasters and crime in the city. Harper navigates San Alto's streets, extinguishing fires, rescuing citizens, clearing wreckage, and pursuing criminals.

Reception

Emergency Heroes received negative reviews, earning a 45% score on GameRankings and a 41/100 rating on Metacritic.

GameSpot rated the game 2.5 out of 10, describing it as "Terrible". They criticized the "sterile city", "repetitive missions", and "inconsequential plot", and wrote that neither the single‑player mode, described as a "slog through dull missions", nor the multiplayer mode was well‑designed.

Releases by platformdates and regions as published

PlatformReleasedRegions
Wii27 May 2008Worldwide · North America 27 May 2008 · Europe 13 June 2008

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Platform libraries

Genres

Description adapted from its source, CC BY-SA 4.0.