Adventure
Project Ragtag
Project Ragtag was the development title of the Star Wars project by Visceral Games that had started development in 2013.
- Released
- —
- Platforms
- PlayStation 4WindowsXbox One
- Genres
- Adventure
- Developers
- —
- Publishers
- —
- Series
- Star Wars
- Perspective
- Third person
- Themes
- ActionScience fiction
About
Project Ragtag was a codename for an untitled action-adventure third-person shooter video game set within the Star Wars universe. It had been under development by Visceral Games since around 2013 and set to be published by Electronic Arts before its cancellation in 2017. The project was led by the creator of the Uncharted series, Amy Hennig. It was to be a linear game about a large-scale heist, taking place in the wake of events of Star Wars IV: A New Hope.
EA Vancouver and Motive Studio had assisted the game's development. Visceral Games was shut down by Electronic Arts on October 17, 2017, and the game's development was rebooted by EA Vancouver to become an open world title. Despite this, the project was reportedly cancelled.
Keywords
- canceled games
Media
The articlegameplay, story, development, reception
Development
In early 2013, Disney had acquired Lucasfilm and shut down its game development studio LucasArts. Electronic Arts (EA) made an exclusive deal to help develop lucrative Star Wars games through three of its studios, including Visceral. Visceral was working on Jamaica, a pirate-themed project at that time. EA cancelled the Jamaica project in favor of a Star Wars game. The studio opted to pitch a third-person action game that maintained the spirit of Jamaica, having players play as "space scoundrels" in an open-world-style Star Wars universe, and code-named this project as Yuma.
Battlefield Hardline became a company-wide priority for the studio as its development became troubled in 2014. The switch to a different engine, style of gameplay, and narrative caused Yuma's production to stall. During the last year of development for Hardline, Amy Hennig, the writer for the first three Uncharted games from Naughty Dog, was brought into EA for Visceral as a creative director for a future Star Wars project. Hennig did not want to make a non-linear experience like Yuma was originally intended to be but instead opted to create a linear narrative game.
Legacy
Journalists saw the closure of Visceral as a sign of the waning interest in publishers in making games that are strictly single player, as many of Visceral's games had been. In light of these concerns, EA's CEO Andrew Wilson stated that the reason for Visceral's closure wasn't a single-play versus multiplayer game issue, but instead one based on listening to player feedback and following marketplace trends. The company felt that the current design of Ragtag was not fitting these changes and that the closure of Visceral and reassignment to another studio was because "we needed to pivot the design". EA's CFO Blake Jorgensen further said that their company found the game was too linear for what they felt consumers were looking for and towards EA's goal of pushing the game "to the next level".
At the time of Visceral's closure, the studio was down to about 80 staff after losing several over the years, which Jorgensen said was a "sub-scale nature" that required them to assign EA's Vancouver and Montreal studios to help, and that the closure was primarily a business, cost-saving measure. Kotaku's Jason Schreier reported on end of the game's development at Visceral in October 2017.
Releases by platformdates and regions as published
In the same series
Timed Nintendo72Super Star Wars
1992 · MS-DOS, PlayStation 4 +4
Sculptured Software
80Star Wars: X-Wing
1993 · MS-DOS, Windows +1
Totally Games
PlayStation exclusive72Star Wars: Dark Forces Remaster
1995 · MS-DOS, PlayStation +4
Lucasfilm Games
Nintendo exclusive76Star Wars: Rogue Squadron
1998 · Nintendo 64, Windows
Factor 5
77Star Wars: Battlefront
2004 · PlayStation 2, Windows +2
Pandemic Studios
79Lego Star Wars: The Video Game
2005 · Game Boy Advance, GameCube +4
Traveller's Tales
82Star Wars Jedi: Fallen Order
2019 · PlayStation 4, PlayStation 5 +4
Respawn Entertainment
Nintendo exclusive77Super Star Wars: The Empire Strikes Back
1993 · SNES, Wii
Sculptured Software
89Star Wars: TIE Fighter
1994 · MS-DOS, Windows +1
Totally Games
PlayStation exclusive70Star Wars: Rebel Assault II
1995 · MS-DOS, PlayStation +2
Lucasfilm Games
83Star Wars Jedi Knight: Dark Forces II
1997 · Windows
Lucasfilm Games
Nintendo exclusive87Star Wars: Rogue Squadron II: Rogue Leader
2001 · GameCube
Factor 5
80Star Wars: Battlefront II
2005 · PlayStation 2, PlayStation Portable +2
Pandemic Studios
73LEGO Star Wars II: The Original Trilogy
2006 · GameCube, Nintendo DS +4
Traveller's Tales
72Super Star Wars: Return of the Jedi
1994 · Game Boy, Game Gear +2
Sculptured Software
76Star Wars: X-Wing vs. TIE Fighter
1997 · Windows, macOS
Totally Games
79Star Wars Jedi Knight II: Jedi Outcast
2002 · GameCube, Nintendo Switch +4
Raven Software
Nintendo exclusive57Star Wars: Rogue Squadron III: Rebel Strike
2003 · GameCube
Factor 5
72LEGO Star Wars III: The Clone Wars
2011 · Nintendo 3DS, Nintendo DS +6
Traveller's Tales
68Star Wars Battlefront
2015 · PlayStation 4, PlayStation VR +2
DICE
86Star Wars: X-Wing Alliance
1999 · Windows
Totally Games
Timed Xbox77Star Wars Jedi Knight: Jedi Academy
2003 · Nintendo Switch, PlayStation 4 +3
Raven Software
71Star Wars Battlefront II
2017 · PlayStation 4, Windows +1
DICE
71Lego Star Wars: The Force Awakens
2016 · Android, Nintendo 3DS +9
TT Fusion
Games like this
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Nintendo exclusiveEmergency Heroes
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Nintendo exclusive53Ninja Boy 2
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Nintendo exclusive61Transformers Autobots
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Nintendo exclusive61Transformers: Autobots
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Xbox exclusive70New Legends
2002 · Xbox
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Collections3 collections
Series and characters
- Star Wars gamesCanceled games
Development status
Description adapted from its source, CC BY-SA 4.0.
