Ludography
70/100
Players16 ratings
More scores
Metacritic usersuser score
70/100
GameFAQsJust Right
3.63/5
Player reviews
91% positive1,108 reviews
Steam Deck
Playable
Runs on
Windows, Mac, Linux
Price
US$4.99

Where to get it

Eversion cover

2008 · Zaratustra Productions · Indie · Platformer

Eversion

The Princess of the Flower Kingdom has vanished! She was taken by the Ghulibas of the north, and it is up to brave Zee Tee to rescue her. On his quest, he - and you - will discover the hidden lands behind the peaceful kingdom, and come face to face with secrets that will set you on edge!

Released
29 December 2008
Platforms
LinuxWindowsmacOS
Genres
IndiePlatformer
Developers
Zaratustra Productions
Publishers
Zaratustra Productions
Modes
Single-player
Perspective
Side view
Themes
HorrorComedy
Country
United Kingdom
Languages
English
Time to beat
1hmain story0.5hwith extras3hcompletionist

About

Eversion is a platform game by British indie studio Zaratustra Productions for Microsoft Windows. It was originally released as freeware in 2008, with a high-definition remake being released on Steam and Humble Bundle in 2010.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Eversion is a side-scrolling platform game in which the player's flower-like avatar is tasked with collecting gems scattered throughout the stages and reaching the flag that marks the stage's end. At specific points, the player may activate an "eversion" ability that changes the state of the stage by removing obstacles and creating platforms, making it a necessary tool for progress. The game includes a bare-bones narrative centering on the rescue of a captured princess and initially presents a colorful and whimsical atmosphere. However, as use of the eversion ability increases, the visuals become unsettling and nightmarish.

As such, a note indicating that the game is not "for children or those of a nervous disposition" is posted on the official website and within the game. The high-definition version includes a new ending and a competitive "time attack" mode.

Development

Eversion was created in 2008 by indie developer Zaratustra as part of indie game community TIGSource's 2008 Commonplace Book Competition. The competition's name and concept were derived from a commonplace book kept by American author H. P. Lovecraft, in which he would jot down strange and often disjointed story ideas, generally lacking in context. Eversion was particularly inspired by an entry that reads "sounds - possibly musical - heard in the night from other worlds or realms of being".

Legacy

Doki Doki Literature Club! creator Dan Salvato cited Eversion as a source of inspiration for his game's horror elements.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows29 December 2008Worldwide
Linux15 August 2012Worldwide
macOS15 August 2012Worldwide

Games like this

Collections1 collection

Licensing

Description adapted from its source, CC BY-SA 4.0.