Ludography
77/100
Players316 ratings
76/100
Critics7 reviews
More scores
Metacriticcritics
79/100
Metacritic usersuser score
77/100
GameFAQsJust Right
3.52/5
Player reviews
82% positive5,676 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$14.99

Where to get it

F.E.A.R. 2: Project Origin cover

2009 · Monolith Productions · First-person shooter · Horror

F.E.A.R. 2: Project Origin

R. R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI.

Released
10 February 2009
Platforms
PlayStation 3WindowsXbox 360
Genres
First-person shooterHorrorPsychological horrorShooter
Developers
Monolith Productions
Publishers
Warner Bros. Games
Modes
MultiplayerSingle-player
Perspective
First person
Themes
ActionHorror
Country
United States
Age ratings
ACB R 18+GRAC 19+USK 18CERO ZPEGI 18ESRB M
Languages
Czech, English, French, German, Hungarian, Italian, Polish, Russian, Spanish (Spain)
Time to beat
7hmain story11hcompletionist
Composers
Nathan Grigg

About

R. 2: Project Origin is a 2009 first-person shooter psychological horror video game for PlayStation 3, Windows, and Xbox 360. Developed by Monolith Productions and published by Warner Bros. , it was released for all platforms in February 2009.

R. R. 3. R.

›Story

You are Michael Becket, a Delta Force operator who has been sent on a mission to arrest Armacham president Genevieve Aristide approximately 30 minutes before the ending of the first game. The story only takes the original game into account and ignores all events from the expansion packs Extraction Point and Perseus Mandate.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

R. R. The player's arsenal includes a handgun, assault rifle, submachine gun, shotgun, automatic shotgun, sniper rifle, nail gun, rocket launcher, laser carbine, flamethrower, and pulse rifle. Each weapon differs in terms of accuracy, range, rate of fire, armor penetration, damage, and weight.

Only four different firearms can be carried at any one time. The player also has access to four different types of projectile - frag grenades, incendiary grenades, shock grenades (electricity-based), and proximity mines. The player can carry five of each type, and can carry all four at once (allowing for up to 20 projectiles), but only one type may be equipped at any one time. Players can also "cook" grenades before throwing them; setting them off but holding onto them for a moment before tossing them.

Story

The game begins thirty minutes before the end of the first game. A Delta Force unit has been deployed to take Genevieve Aristide, president of Armacham Technology Corporation (ATC) into protective custody, in light of fears that the ATC board may be planning to assassinate her so as to silence her. The hand-picked team consists of 1st Sgt. Griffin; SFC Keegan, Sgt.

Jankowski (brother of the character from the first game), Sgt. Morales, Sgt. Becket (the player character), Cpl. Fox, and communications liaison 1st Lt.

Development

The game was announced by Monolith Productions in February 2006. Monolith had been purchased by Warner Bros. R was already underway and a publishing deal had already been struck with Vivendi. R.

R." R. R. R.

Reception

Project Origin received "generally favorable reviews," with the PC and PlayStation 3 versions holding aggregate scores of 79 out of 100 on Metacritic, based on 49 and forty-eight reviews, respectively. The Xbox 360 version holds a score of 77 out of 100, based on 68 reviews.

3 out of 10, praising the score, sound effects, voice acting, and plot, but criticising the ability to create cover ("feels like a gimmick, since there's no effective way of hugging that cover") and multiplayer. Although he enjoyed the game overall ("it's a good shooter, bordering on great"), he argued, "it's not as groundbreaking as its predecessor." GameSpot's Kevin VanOrd scored all three versions 7 out of 10. R.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 310 February 2009North America · Europe 13 February 2009 · Japan 27 August 2009
Xbox 36010 February 2009North America · Europe 13 February 2009 · Japan 27 August 2009
Windows12 February 2009North America · Europe 12 February 2009 · Japan 27 August 2009

Editions and related releases

Included in
F.E.A.R. 2: Project Origin + RebornF.E.A.R. 2: Project Origin - Limited EditionF.E.A.R.: Complete Pack
Expansions
F.E.A.R. 2: Reborn
Built on it
F.E.A.R. 2: Reborn

Games like this

Collections7 collections

Description adapted from its source, CC BY-SA 4.0.