
- 79/100
- Players120 ratings
- 73/100
- Critics3 reviews
- Player reviews
- 86% positive1,443 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- US$39.99
Where to get it

2006 · Standalone expansion · TimeGate Studios · First-person shooter · Horror
F.E.A.R. Extraction Point
Xbox console exclusiveStandalone expansion
F.E.A.R. Extraction Point is the first standalone expansion pack for the video game F.E.A.R. A prominent gameplay element new to this game is reflex time, an ability which slows down the game world while still allowing the player to aim and react at normal speeds. This effect is used to simulate the player character's superhuman reflexes, and is represented by stylized visual effects, such as bullets in flight that cause air distortion or interact with the game's particle system. Other new features include the ability to bash open doors by using the melee function, as well as blast them open with explosives, and the ability to smash crates, some of which contain supplies.
- Released
- 24 October 2006
- Platforms
- WindowsXbox 360
- Genres
- First-person shooterHorrorPsychological horrorShooter
- Developers
- TimeGate Studios
- Publishers
- Vivendi
- Modes
- MultiplayerSingle-player
- Perspective
- First person
- Themes
- ActionHorror
- Country
- United States
- Age ratings
- PEGI 18ESRB M
- Time to beat
- 7hmain story5hwith extras7.5hcompletionist
About
R. R. First Encounter Assault Recon. Developed by TimeGate Studios and originally published by Vivendi Games under the Sierra Entertainment label, it was released for Windows in October 2006 and for Xbox 360 in November 2007.
R. R. Files. R.
›Story
The story directly begins where the first game left. You and two of your teammates, Holiday and Jin, survived the explosion of the secret laboratory and you're now on your way back to base by helicopter assuming the day had been saved and Alma and Fettel would be dead. But as always, nothing seems as it is and suddenly Alma boards the helicopter and it crashes down. Separated from your teammates, you make your way to the extraction point not knowing what awaits you...
Players say
Media
The articlegameplay, story, development, reception
Gameplay
R. R. As in the original, the player's arsenal includes handguns (which the player can dual wield), an assault rifle, submachine gun, shotgun, sniper rifle, nail gun, repeating cannon, rocket launcher, and particle beam. New weapons in Extraction Point are a minigun and laser carbine.
Each weapon differs in terms of accuracy, range, rate of fire, damage, and weight. Only three different firearms can be carried at any one time. The player also has access to four different types of projectile - frag grenades, proximity grenades, remote bombs, and deployable turrets. The player can carry five of each type and can carry all four at once (allowing for up to 20 projectiles), but only one type may be equipped at any one time.
Story
R. is heard; "A war is coming. I've seen it in my dreams. Fires sweeping over the earth.
Bodies in the streets. Cities turned to dust. Retaliation." 's Point Man and Jin Sun-Kwon and Delta Force's Douglas Holiday has crashed into a derelict building.
Development
Extraction Point was announced for Microsoft Windows in early May 2006, with TimeGate Studios working on development. Due to uncertainty regarding rights (Monolith Productions, who made the base game, had been purchased by Warner Bros. Games and owned the rights to the intellectual property and characters, but Vivendi Games, who had published the base game, still owned the name F.E.A.R.), it was stated in a press release that the plot for Extraction Point had been approved by Monolith and was in line with their own plans for a full sequel, which they had announced in February.
The game was first shown at E3 in May 2006. In August, publisher Sierra Entertainment revealed that due to the release of F.E.A.R. Combat (the base game's standalone multiplayer mode, which was available for free), there would be no multiplayer component to Extraction Point. In September, a demo was released.
Reception
The PC version of Extraction Point received "generally favorable reviews", and holds a score of 75 out of 100 on Metacritic, based on 30 reviews. On the Xbox 360, F.E.A.R. Files received mixed reviews and holds a score of 66 out of 100, based on 43 reviews.
Game Informer's Adam Biessener scored the PC version 8 out of 10, praising it for "[retaining] every single good element that was present [in the base game]". He found the horror element superior to the original and especially lauded the variety of environments. However, he was somewhat critical of how similar the game was to the original, citing the re-use of sound effects and decals. Xplay's Jason D'Aprile scored it 4 out of 5, saying it retained "the intense action that made the original game such a winner." He also praised the sound design, graphics, atmosphere, and AI, calling it "a worthy gun fix."
Releases by platformdates and regions as published
Editions and related releases
- Included in
- F.E.A.R.: Platinum CollectionF.E.A.R.: Ultimate Shooter EditionF.E.A.R.: Complete PackF.E.A.R. Files
- Part of
- F.E.A.R.
- Standalone expansion of
- F.E.A.R.
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Genres
Description adapted from its source, CC BY-SA 4.0.
