Ludography
Fallen Haven cover

1997 · Strategy · Turn-based strategy

Fallen Haven

Turn-based strategy and tactics defines the gameplay for sci-fi game Fallen Haven. The game centers around humanity's defense of colony planet New Haven on the fringes of the galactic battleground. Taurans, the opposing alien race, arrive in force with dropships and advanced weaponry to try and unseat the well-entrenched human foe.

Released
1997
Platforms
Windows
Genres
StrategyTurn-based strategyTurn-based tactics
Developers
—
Publishers
—
Modes
Single-player
Themes
Science fiction
Country
Canada
Age ratings
USK 16CLASS_IND 12
Languages
English

About

Fallen Haven is a 1997 computer game. It is a science-fiction themed turn-based strategy game. It functions on Windows 95 and 98 computers.

A sequel, Liberation Day, was released in 1998.

Media

The articlegameplay, story, development, reception

Story

The game depicts a battle between the human race and an alien culture called the Taurans, sparked by a misunderstanding.

The armies of the Humans are relatively simple and rugged, while the armies of the Taurans are more technologically advanced.

Reception

The game received average reviews. The Charlotte Observer noted its multiple levels of difficulty. However, Next Generation said, "In the end, Fallen Haven is little more than a good idea with poor implementation. With a few gameplay tweaks and the addition of the two-player option Fallen Haven might have been great, but as it stands you're better off sticking with Civilization 2 [sic]."

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows6 July 1997Worldwide

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Description adapted from its source, CC BY-SA 4.0.