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Fantasy General cover

1996 · Strategic Simulations · Strategy · Turn-based strategy

Fantasy General

Fantasy General is a turn-based strategy game based on a traditional hex map. The game is situated in a fantasy world. The player can play either a scenario or a campaign. There are two sides, Good and Evil, each with unique units.

Released
1 March 1996
Platforms
WindowsMS-DOS
Genres
StrategyTurn-based strategy
Developers
Strategic Simulations
Publishers
Strategic Simulations
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
Fantasy

About

Fantasy General is a fantasy computer wargame published by Strategic Simulations in 1996. Its structure was taken from the game Panzer General with some modifications to the base system. It was the third in the Five Star General series. It allows gaming against other human players by email. It was published on GOG.com in May 2015 with support for Windows, macOS, and Linux after GOG Ltd acquired the copyright to the title.

A successor called Fantasy General II: Invasion was released by publisher Slitherine Software and developer Owned by Gravity in 2019.

›Story

The forces of evil, in the form of the dreaded Shadowlord and his henchmen, have conquered most of the world. On the brink of defeat, the player (in the form of one of four heroes) is summoned as champion who will change course, free the world and defeat evil - or lose all.

Keywords

  • wizards
  • magic
  • elves
  • hexagon
  • sword & sorcery
  • airplane
  • ogres
  • spellcaster
  • healer
  • reptilian humanoid
  • regenerating health
  • gog preservation program

Media

The articlegameplay, story, development, reception

Gameplay

Fantasy General is a turn-based game situated in a high fantasy world. The player can play either a single scenario against a computer or human opponent or a campaign. There are two sides, Good and Evil, each with unique units, though they share unit equivalents.

In campaign mode, the player selects one of four heroes and sets out to defeat the Shadowlord and his four generals, evil counterparts to the heroes. It concludes with the liberation of four continents and final defeat of the Shadowlord at the Fire Isle.

Reception

Fantasy General sold at least 50,000 units by September 1997.

Fraser Brown from PC Gamer wrote of Fantasy General that it was a "wargame for people who rightly felt that the otherwise excellent Panzer General didn't have enough dragons". Computer Gaming World praised the game's pacing and AI, stating it challenged the player to think intelligently unlike other strategy games. They also praised the game's performance given how smoothly it ran. They did, however, also criticize the instability on Windows 95, simplified magic system, and lack of scenario descriptions but overall rated the game as equal or more to its predecessor. A reviewer for Next Generation commented that typical war simulation fans would likely be turned off by the game's unhistorical setting, lighthearted atmosphere, and lack of challenge, but that its solid sense of fun would make it entertaining for those willing to try something different.

Releases by platformdates and regions as published

PlatformReleasedRegions
MS-DOS1 March 1996Worldwide · North America 15 September 2021
Windows16 September 2021Worldwide

Editions and related releases

Included in
SSI Classics

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Collections2 collections

Description adapted from its source, CC BY-SA 4.0.